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//====== Copyright <20> 1996-2010, Valve Corporation, All rights reserved. =======
//
// Purpose: HTTP related enums, stuff that is shared by both clients and servers, and our
// UI projects goes here.
//
//=============================================================================
# ifndef STEAMHTTPENUMS_H
# define STEAMHTTPENUMS_H
# ifdef STEAM_WIN32
# pragma once
# endif
// HTTP related types
// This enum is used in client API methods, do not re-number existing values.
enum EHTTPMethod
{
k_EHTTPMethodInvalid = 0 ,
k_EHTTPMethodGET ,
k_EHTTPMethodHEAD ,
k_EHTTPMethodPOST ,
k_EHTTPMethodPUT ,
k_EHTTPMethodDELETE ,
k_EHTTPMethodOPTIONS ,
k_EHTTPMethodPATCH ,
// The remaining HTTP methods are not yet supported, per rfc2616 section 5.1.1 only GET and HEAD are required for
// a compliant general purpose server. We'll likely add more as we find uses for them.
// k_EHTTPMethodTRACE,
// k_EHTTPMethodCONNECT
} ;
// HTTP Status codes that the server can send in response to a request, see rfc2616 section 10.3 for descriptions
// of each of these.
enum EHTTPStatusCode
{
// Invalid status code (this isn't defined in HTTP, used to indicate unset in our code)
k_EHTTPStatusCodeInvalid = 0 ,
// Informational codes
k_EHTTPStatusCode100Continue = 100 ,
k_EHTTPStatusCode101SwitchingProtocols = 101 ,
// Success codes
k_EHTTPStatusCode200OK = 200 ,
k_EHTTPStatusCode201Created = 201 ,
k_EHTTPStatusCode202Accepted = 202 ,
k_EHTTPStatusCode203NonAuthoritative = 203 ,
k_EHTTPStatusCode204NoContent = 204 ,
k_EHTTPStatusCode205ResetContent = 205 ,
k_EHTTPStatusCode206PartialContent = 206 ,
// Redirection codes
k_EHTTPStatusCode300MultipleChoices = 300 ,
k_EHTTPStatusCode301MovedPermanently = 301 ,
k_EHTTPStatusCode302Found = 302 ,
k_EHTTPStatusCode303SeeOther = 303 ,
k_EHTTPStatusCode304NotModified = 304 ,
k_EHTTPStatusCode305UseProxy = 305 ,
//k_EHTTPStatusCode306Unused = 306, (used in old HTTP spec, now unused in 1.1)
k_EHTTPStatusCode307TemporaryRedirect = 307 ,
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k_EHTTPStatusCode308PermanentRedirect = 308 ,
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// Error codes
k_EHTTPStatusCode400BadRequest = 400 ,
k_EHTTPStatusCode401Unauthorized = 401 , // You probably want 403 or something else. 401 implies you're sending a WWW-Authenticate header and the client can sent an Authorization header in response.
k_EHTTPStatusCode402PaymentRequired = 402 , // This is reserved for future HTTP specs, not really supported by clients
k_EHTTPStatusCode403Forbidden = 403 ,
k_EHTTPStatusCode404NotFound = 404 ,
k_EHTTPStatusCode405MethodNotAllowed = 405 ,
k_EHTTPStatusCode406NotAcceptable = 406 ,
k_EHTTPStatusCode407ProxyAuthRequired = 407 ,
k_EHTTPStatusCode408RequestTimeout = 408 ,
k_EHTTPStatusCode409Conflict = 409 ,
k_EHTTPStatusCode410Gone = 410 ,
k_EHTTPStatusCode411LengthRequired = 411 ,
k_EHTTPStatusCode412PreconditionFailed = 412 ,
k_EHTTPStatusCode413RequestEntityTooLarge = 413 ,
k_EHTTPStatusCode414RequestURITooLong = 414 ,
k_EHTTPStatusCode415UnsupportedMediaType = 415 ,
k_EHTTPStatusCode416RequestedRangeNotSatisfiable = 416 ,
k_EHTTPStatusCode417ExpectationFailed = 417 ,
k_EHTTPStatusCode4xxUnknown = 418 , // 418 is reserved, so we'll use it to mean unknown
k_EHTTPStatusCode429TooManyRequests = 429 ,
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k_EHTTPStatusCode444ConnectionClosed = 444 , // nginx only?
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// Server error codes
k_EHTTPStatusCode500InternalServerError = 500 ,
k_EHTTPStatusCode501NotImplemented = 501 ,
k_EHTTPStatusCode502BadGateway = 502 ,
k_EHTTPStatusCode503ServiceUnavailable = 503 ,
k_EHTTPStatusCode504GatewayTimeout = 504 ,
k_EHTTPStatusCode505HTTPVersionNotSupported = 505 ,
k_EHTTPStatusCode5xxUnknown = 599 ,
} ;
# endif // STEAMHTTPENUMS_H