2022-08-05 06:06:42 +00:00
|
|
|
/*
|
|
|
|
* Copyright (C) 2019-2020 Nemirtingas
|
|
|
|
* This file is part of the ingame overlay project
|
|
|
|
*
|
|
|
|
* The ingame overlay project is free software; you can redistribute it
|
|
|
|
* and/or modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 3 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* The ingame overlay project is distributed in the hope that it will be
|
|
|
|
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with the ingame overlay project; if not, see
|
|
|
|
* <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
2019-09-01 18:53:16 +00:00
|
|
|
|
2022-08-05 06:06:42 +00:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <ingame_overlay/Renderer_Hook.h>
|
|
|
|
|
|
|
|
#include "../internal_includes.h"
|
2019-09-01 18:53:16 +00:00
|
|
|
|
|
|
|
#include <GL/glx.h>
|
|
|
|
|
2022-08-05 06:06:42 +00:00
|
|
|
class OpenGLX_Hook :
|
2022-08-13 18:32:43 +00:00
|
|
|
public ingame_overlay::Renderer_Hook,
|
2022-08-05 06:06:42 +00:00
|
|
|
public Base_Hook
|
2019-09-01 18:53:16 +00:00
|
|
|
{
|
|
|
|
public:
|
|
|
|
static constexpr const char *DLL_NAME = "libGLX.so";
|
|
|
|
|
|
|
|
private:
|
|
|
|
static OpenGLX_Hook* _inst;
|
|
|
|
|
|
|
|
// Variables
|
2022-08-05 06:06:42 +00:00
|
|
|
bool _Hooked;
|
|
|
|
bool _X11Hooked;
|
|
|
|
bool _Initialized;
|
|
|
|
Display *_Display;
|
|
|
|
GLXContext _Context;
|
|
|
|
std::set<std::shared_ptr<uint64_t>> _ImageResources;
|
2019-09-01 18:53:16 +00:00
|
|
|
|
|
|
|
// Functions
|
|
|
|
OpenGLX_Hook();
|
|
|
|
|
2022-08-05 06:06:42 +00:00
|
|
|
void _ResetRenderState();
|
|
|
|
void _PrepareForOverlay(Display* display, GLXDrawable drawable);
|
2019-09-01 18:53:16 +00:00
|
|
|
|
|
|
|
// Hook to render functions
|
2022-08-05 06:06:42 +00:00
|
|
|
decltype(::glXSwapBuffers)* glXSwapBuffers;
|
2019-09-01 18:53:16 +00:00
|
|
|
|
|
|
|
public:
|
2022-08-05 06:06:42 +00:00
|
|
|
std::string LibraryName;
|
|
|
|
|
2019-09-03 08:32:32 +00:00
|
|
|
static void MyglXSwapBuffers(Display* display, GLXDrawable drawable);
|
|
|
|
|
2019-09-01 18:53:16 +00:00
|
|
|
virtual ~OpenGLX_Hook();
|
|
|
|
|
2022-08-13 18:32:43 +00:00
|
|
|
virtual bool StartHook(std::function<bool(bool)> key_combination_callback, std::set<ingame_overlay::ToggleKey> toggle_keys);
|
2022-08-05 06:06:42 +00:00
|
|
|
virtual bool IsStarted();
|
2019-09-01 18:53:16 +00:00
|
|
|
static OpenGLX_Hook* Inst();
|
2022-08-05 06:06:42 +00:00
|
|
|
virtual std::string GetLibraryName() const;
|
|
|
|
void LoadFunctions(decltype(::glXSwapBuffers)* pfnglXSwapBuffers);
|
2019-09-01 18:53:16 +00:00
|
|
|
|
2022-08-05 06:06:42 +00:00
|
|
|
virtual std::weak_ptr<uint64_t> CreateImageResource(const void* image_data, uint32_t width, uint32_t height);
|
|
|
|
virtual void ReleaseImageResource(std::weak_ptr<uint64_t> resource);
|
|
|
|
};
|