120 lines
2.5 KiB
JavaScript
120 lines
2.5 KiB
JavaScript
'use strict';
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const UNKNOWN = 'Unknown';
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class GameInfo {
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constructor() {
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//#region Properties
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/**
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* Game name
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* @type String
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*/
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this.name = UNKNOWN;
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/**
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* Game author
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* @type String
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*/
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this.author = UNKNOWN;
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/**
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* URL to the game's official conversation on the F95Zone portal
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* @type String
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*/
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this.f95url = null;
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/**
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* Game description
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* @type String
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*/
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this.overview = UNKNOWN;
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/**
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* List of tags associated with the game
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* @type String[]
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*/
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this.tags = [];
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/**
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* Graphics engine used for game development
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* @type String
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*/
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this.engine = UNKNOWN;
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/**
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* Progress of the game
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* @type String
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*/
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this.status = UNKNOWN;
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/**
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* Game description image URL
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* @type String
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*/
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this.previewSource = null;
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/**
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* Game version
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* @type String
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*/
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this.version = UNKNOWN;
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/**
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* Last time the game underwent updates
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* @type String
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*/
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this.lastUpdate = UNKNOWN;
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/**
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* Last time the local copy of the game was run
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* @type String
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*/
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this.lastPlayed = UNKNOWN;
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/**
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* Specifies if the game is original or a mod
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* @type Boolean
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*/
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this.isMod = false;
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/**
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* Changelog for the last version.
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* @type String
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*/
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this.changelog = null;
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/**
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* Directory containing the local copy of the game
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* @type String
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*/
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this.gameDir = UNKNOWN;
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/**
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* Information on game file download links,
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* including information on hosting platforms
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* and operating system supported by the specific link
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* @type GameDownload[]
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*/
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this.downloadInfo = [];
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//#endregion Properties
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}
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/**
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* Converts the object to a dictionary used for JSON serialization
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*/
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toJSON() {
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return {
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name: this.name,
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author: this.author,
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f95url: this.f95url,
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overview: this.overview,
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engine: this.engine,
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status: this.status,
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previewSource: this.previewSource,
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version: this.version,
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lastUpdate: this.lastUpdate,
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lastPlayed: this.lastPlayed,
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isMod: this.isMod,
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changelog: this.changelog,
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gameDir: this.gameDir,
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downloadInfo: this.downloadInfo
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};
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}
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/**
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* Return a new GameInfo from a JSON string
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* @param {String} json JSON string used to create the new object
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* @returns {GameInfo}
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*/
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static fromJSON(json) {
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return Object.assign(new GameInfo(), json);
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}
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}
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module.exports = GameInfo;
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