160 lines
3.3 KiB
JavaScript
160 lines
3.3 KiB
JavaScript
"use strict";
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// Core modules
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const { join } = require("path");
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/**
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* Class containing variables shared between modules.
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*/
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class Shared {
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//#region Properties
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/**
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* Shows log messages and other useful functions for module debugging.
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* @type Boolean
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*/
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static _debug = false;
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/**
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* Indicates whether a user is logged in to the F95Zone platform or not.
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* @type Boolean
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*/
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static _isLogged = false;
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/**
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* List of cookies obtained from the F95Zone platform.
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* @type Object[]
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*/
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static _cookies = null;
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/**
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* List of possible game engines used for development.
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* @type String[]
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*/
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static _engines = null;
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/**
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* List of possible development statuses that a game can assume.
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* @type String[]
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*/
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static _statuses = null;
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/**
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* Wait instruction for the browser created by puppeteer.
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* @type String
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*/
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static WAIT_STATEMENT = "domcontentloaded";
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/**
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* Path to the directory to save the cache generated by the API.
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* @type String
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*/
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static _cacheDir = "./f95cache";
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/**
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* If true, it opens a new browser for each request to
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* the F95Zone platform, otherwise it reuses the same.
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* @type Boolean
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*/
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static _isolation = false;
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//#endregion Properties
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//#region Getters
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/**
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* Shows log messages and other useful functions for module debugging.
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* @returns {Boolean}
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*/
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static get debug() {
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return this._debug;
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}
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/**
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* Indicates whether a user is logged in to the F95Zone platform or not.
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* @returns {Boolean}
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*/
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static get isLogged() {
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return this._isLogged;
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}
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/**
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* List of cookies obtained from the F95Zone platform.
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* @returns {Object[]}
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*/
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static get cookies() {
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return this._cookies;
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}
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/**
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* List of possible game engines used for development.
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* @returns {String[]}
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*/
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static get engines() {
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return this._engines;
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}
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/**
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* List of possible development states that a game can assume.
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* @returns {String[]}
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*/
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static get statuses() {
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return this._statuses;
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}
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/**
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* Directory to save the API cache.
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* @returns {String}
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*/
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static get cacheDir() {
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return this._cacheDir;
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}
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/**
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* Path to the F95 platform cache.
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* @returns {String}
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*/
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static get cookiesCachePath() {
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return join(this._cacheDir, "cookies.json");
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}
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/**
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* Path to the game engine cache.
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* @returns {String}
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*/
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static get enginesCachePath() {
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return join(this._cacheDir, "engines.json");
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}
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/**
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* Path to the cache of possible game states.
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* @returns {String}
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*/
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static get statusesCachePath() {
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return join(this._cacheDir, "statuses.json");
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}
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/**
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* If true, it opens a new browser for each request
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* to the F95Zone platform, otherwise it reuses the same.
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* @returns {Boolean}
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*/
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static get isolation() {
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return this._isolation;
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}
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//#endregion Getters
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//#region Setters
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static set cookies(val) {
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this._cookies = val;
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}
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static set engines(val) {
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this._engines = val;
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}
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static set statuses(val) {
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this._statuses = val;
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}
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static set cacheDir(val) {
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this._cacheDir = val;
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}
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static set debug(val) {
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this._debug = val;
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}
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static set isLogged(val) {
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this._isLogged = val;
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}
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static set isolation(val) {
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this._isolation = val;
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}
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//#endregion Setters
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}
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module.exports = Shared;
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