const { debug, login, getGameData, loadF95BaseData, getUserData, logout } = require("../app/index"); //debug(true); main(); async function main() { let loginResult = await login("MillenniumEarl", "f9vTcRNuvxj4YpK"); if (loginResult.success) { await loadF95BaseData(); let gameData = await getGameData("kingdom of deception", false); console.log(gameData.pop()); // let userData = await getUserData(); // console.log(userData); } logout(); }