Add new types and properties
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/**
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 * Data relating to an external platform (i.e. Patreon).
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 */
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export type IExternalPlatform = {
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export type ExternalPlatformType = {
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    /**
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     * Name of the platform.
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     */
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			@ -15,7 +15,7 @@ export type IExternalPlatform = {
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/**
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 * Information about the author of a work.
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 */
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export type IAuthor = {
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export type AuthorType = {
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    /**
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     * Plain name or username of the author.
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     */
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			@ -23,13 +23,13 @@ export type IAuthor = {
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    /**
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     * 
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     */
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    Platforms: IExternalPlatform[],
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    Platforms: ExternalPlatformType[],
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}
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/**
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 * Information on the evaluation of a work.
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 */
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export type IRating = {
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export type RatingType = {
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    /**
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     * Average value of evaluations.
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     */
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			@ -44,19 +44,34 @@ export type IRating = {
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    Count: number,
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}
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/**
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 * List of possible graphics engines used for game development.
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 */
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export type EngineType = "QSP" | "RPGM" | "Unity" | "HTML" | "RAGS" | "Java" | "Ren'Py" | "Flash" | "ADRIFT" | "Others" | "Tads" | "Wolf RPG" | "Unreal Engine" | "WebGL";
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/**
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 * List of possible progress states associated with a game.
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 */
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export type StatusType = "Completed" | "Ongoing" | "Abandoned" | "Onhold";
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/**
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 * List of possible categories of a particular work.
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 */
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export type CategoryType = "games" | "comics" | "animations" | "assets";
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/**
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 * Collection of values defined for each 
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 * handiwork on the F95Zone platform.
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 */
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interface IBasic {
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export interface IBasic {
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    /**
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     * Authors of the work.
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     */
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    Authors: IAuthor[],
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    Authors: AuthorType[],
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    /**
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     * Category of the work between `games`, `comics`, `animations`, `assets`.
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     * Category of the work..
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     */
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    Category: string,
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    Category: CategoryType,
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    /**
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     * List of changes of the work for each version.
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     */
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			@ -88,7 +103,7 @@ interface IBasic {
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    /**
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     * Evaluation of the work by the users of the platform.
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     */
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    Rating: IRating,
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    Rating: RatingType,
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    /**
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     * List of tags associated with the work.
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     */
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			@ -106,12 +121,16 @@ interface IBasic {
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/**
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 * Collection of values representing a game present on the F95Zone platform.
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 */
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export interface GameI extends IBasic {
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export interface IGame extends IBasic {
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    /**
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     * Specify whether the work has censorship
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     * measures regarding NSFW scenes
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     */
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    Censored: boolean,
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    /**
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     * Graphics engine used for game development.
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     */
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    Engine: EngineType,
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    /**
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     * List of genres associated with the work.
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     */
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			@ -128,10 +147,18 @@ export interface GameI extends IBasic {
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     * Last time the work underwent updates.
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     */
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    LastRelease: Date,
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    /**
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     * Indicates that this item represents a mod.
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     */
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    Mod: boolean,
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    /**
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     * List of OS for which the work is compatible.
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     */
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    OS: string[],
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    /**
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     * Indicates the progress of a game.
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     */
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    Status: StatusType,
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    /**
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     * Version of the work.
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     */
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			@ -141,7 +168,7 @@ export interface GameI extends IBasic {
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/**
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 * Collection of values representing a comic present on the F95Zone platform.
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 */
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export interface ComicI extends IBasic {
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export interface IComic extends IBasic {
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    /**
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     * List of genres associated with the work.
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     */
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			@ -159,7 +186,7 @@ export interface ComicI extends IBasic {
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/**
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 * Collection of values representing an animation present on the F95Zone platform.
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 */
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export interface AnimationI extends IBasic {
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export interface IAnimation extends IBasic {
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    /**
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     * Specify whether the work has censorship
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     * measures regarding NSFW scenes
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			@ -194,7 +221,7 @@ export interface AnimationI extends IBasic {
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/**
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 * Collection of values representing an asset present on the F95Zone platform.
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 */
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export interface AssetI extends IBasic {
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export interface IAsset extends IBasic {
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    /**
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     * External URL of the asset.
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     */
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			@ -226,4 +253,4 @@ export interface AssetI extends IBasic {
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 * Collection of values extrapolated from the 
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 * F95 platform representing a particular work.
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 */
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export interface IHandiwork extends GameI, ComicI, AnimationI, AssetI { }
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export interface IHandiwork extends IGame, IComic, IAnimation, IAsset { }
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