Addes last changelog parser
parent
9ba81d4f83
commit
d996807c4e
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@ -65,6 +65,11 @@ class GameInfo {
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* @type Boolean
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*/
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this.isMod = false;
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/**
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* Changelog for the last version.
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* @type String
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*/
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this.changelog = null;
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/**
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* Directory containing the local copy of the game
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* @type String
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@ -96,6 +101,7 @@ class GameInfo {
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lastUpdate: this.lastUpdate,
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lastPlayed: this.lastPlayed,
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isMod: this.isMod,
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changelog: this.changelog,
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gameDir: this.gameDir,
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downloadInfo: this.downloadInfo,
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};
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@ -28,4 +28,5 @@ module.exports = Object.freeze({
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DOWNLOAD_LINKS_CONTAINER: 'span[style="font-size: 18px"]',
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SEARCH_THREADS_RESULTS_BODY: "div.contentRow-main",
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SEARCH_THREADS_MEMBERSHIP: "li > a:not(.username)",
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THREAD_LAST_CHANGELOG: "div.bbCodeBlock-content > div:first-of-type",
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});
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@ -46,6 +46,7 @@ module.exports.getGameInfo = async function (browser, url) {
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let structuredText = await getMainPostStructuredText(page);
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let overview = getOverview(structuredText, info.isMod);
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let parsedInfos = parseConversationPage(structuredText);
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let changelog = getLastChangelog(page);
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// Fill in the GameInfo element with the information obtained
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info.name = await title;
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@ -280,6 +281,26 @@ async function parsePrefixes(page, info) {
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return info;
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}
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/**
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* @private
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* Get the last changelog available for the game.
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* @param {puppeteer.Page} page Page containing the changelog
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* @returns {String} Changelog for the last version
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*/
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async function getLastChangelog(page) {
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// Gets the first post, where are listed all the game's informations
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let post = (await page.$$(selectors.THREAD_POSTS))[0];
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let spoiler = await post.$(selectors.THREAD_LAST_CHANGELOG);
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let changelogHTML = await page.evaluate(
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/* istanbul ignore next */
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(e) => e.innerText,
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spoiler
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);
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let parsedText = HTMLParser.parse(changelogHTML).structuredText;
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return parsedText;
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}
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/**
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* @private
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* Get game download links for different platforms.
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@ -8,6 +8,7 @@ const shared = require("./shared.js");
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const constURLs = require("./constants/urls.js");
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const selectors = require("./constants/css-selectors.js");
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const { preparePage } = require("./puppeteer-helper.js");
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const { isF95URL } = require("./urls-helper.js");
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/**
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* @protected
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@ -116,6 +117,10 @@ async function getThreadURL(page, handle) {
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(e) => e.querySelector("a").href,
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handle
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);
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// Some game already have a full URL
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if (isF95URL(relativeURLThread)) return relativeURLThread;
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let urlThread = new URL(relativeURLThread, constURLs.F95_BASE_URL).toString();
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return urlThread;
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}
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@ -18,7 +18,7 @@ async function main() {
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if (loginResult.success) {
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await loadF95BaseData();
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let gameData = await getGameData("brothel king", false);
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let gameData = await getGameData("queen's brothel", false);
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console.log(gameData);
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// let userData = await getUserData();
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