diff --git a/app/scripts/classes/game-info.js b/app/scripts/classes/game-info.js index 84a0aac..5a6cf4a 100644 --- a/app/scripts/classes/game-info.js +++ b/app/scripts/classes/game-info.js @@ -4,24 +4,24 @@ class GameInfo { constructor() { //#region Properties /** - * Game name - * @type String - */ + * Game name + * @type String + */ this.name = null; /** - * Game author - * @type String - */ + * Game author + * @type String + */ this.author = null; /** - * URL to the game's official conversation on the F95Zone portal - * @type String - */ + * URL to the game's official conversation on the F95Zone portal + * @type String + */ this.url = null; /** - * Game description - * @type String - */ + * Game description + * @type String + */ this.overview = null; /** * Game language. @@ -40,55 +40,45 @@ class GameInfo { */ this.censored = null; /** - * List of tags associated with the game - * @type String[] - */ + * List of tags associated with the game + * @type String[] + */ this.tags = []; /** - * Graphics engine used for game development - * @type String - */ + * Graphics engine used for game development + * @type String + */ this.engine = null; /** - * Progress of the game - * @type String - */ + * Development of the game + * @type String + */ this.status = null; /** - * Game description image URL - * @type String - */ + * Game description image URL + * @type String + */ this.previewSrc = null; /** - * Game version - * @type String - */ + * Game version + * @type String + */ this.version = null; /** - * Last time the game underwent updates - * @type String - */ + * Last time the game underwent updates + * @type Date + */ this.lastUpdate = null; /** - * Last time the local copy of the game was run - * @type String - */ - this.lastPlayed = null; - /** - * Specifies if the game is original or a mod - * @type Boolean - */ + * Specifies if the game is original or a mod + * @type Boolean + */ this.isMod = false; /** - * Changelog for the last version. - * @type String - */ + * Changelog for the last version. + * @type String + */ this.changelog = null; - /** - * Directory containing the local copy of the game - * @type String - */ - this.gameDir = null; //#endregion Properties }