Format code with prettier

This commit fixes the style issues introduced in 89706ce according to the output
from prettier.

Details: https://deepsource.io/gh/MillenniumEarl/F95API/transform/5987f489-3741-4ea4-8bab-20a3be8d16df/
pull/19/head
deepsource-autofix[bot] 2020-10-13 13:42:43 +00:00 committed by GitHub
parent 89706ce3e0
commit 7a1c8610e6
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 0 additions and 7 deletions

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@ -98,7 +98,6 @@ var _browser = null;
* @returns {Promise<LoginResult>} Result of the operation
*/
module.exports.login = async function (username, password) {
if (shared.isLogged) {
if (shared.debug) console.log("Already logged in");
let result = new LoginResult();
@ -146,7 +145,6 @@ module.exports.login = async function (username, password) {
* @returns {Promise<Boolean>} Result of the operation
*/
module.exports.loadF95BaseData = async function () {
if (!shared.isLogged || !shared.cookies) {
console.warn("User not authenticated, unable to continue");
return false;
@ -196,7 +194,6 @@ module.exports.loadF95BaseData = async function () {
* @returns {Promise<Boolean>} true if an update is available, false otherwise
*/
module.exports.chekIfGameHasUpdate = async function (info) {
if (!shared.isLogged || !shared.cookies) {
console.warn("user not authenticated, unable to continue");
return info.version;
@ -227,7 +224,6 @@ module.exports.chekIfGameHasUpdate = async function (info) {
* an identified game (in the case of homonymy). If no games were found, null is returned
*/
module.exports.getGameData = async function (name, includeMods) {
if (!shared.isLogged || !shared.cookies) {
console.warn("user not authenticated, unable to continue");
return null;
@ -265,7 +261,6 @@ module.exports.getGameData = async function (name, includeMods) {
* @returns {Promise<GameInfo>} Information about the game. If no game was found, null is returned
*/
module.exports.getGameDataFromURL = async function (url) {
if (!shared.isLogged || !shared.cookies) {
console.warn("user not authenticated, unable to continue");
return null;
@ -292,7 +287,6 @@ module.exports.getGameDataFromURL = async function (url) {
* @returns {Promise<UserData>} Data of the user currently logged in or null if an error arise
*/
module.exports.getUserData = async function () {
if (!shared.isLogged || !shared.cookies) {
console.warn("user not authenticated, unable to continue");
return null;
@ -339,7 +333,6 @@ module.exports.getUserData = async function () {
* You **must** be logged in to the portal before calling this method.
*/
module.exports.logout = async function () {
if (!shared.isLogged || !shared.cookies) {
console.warn("user not authenticated, unable to continue");
return;