Addes scraper, need authentication
parent
20fea5c315
commit
652fe0d3d6
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@ -3,7 +3,8 @@
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"browser": true,
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"commonjs": true,
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"es2021": true,
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"node": true
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"node": true,
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"mocha": true
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},
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"extends": "eslint:recommended",
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"parser": "babel-eslint",
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20
app/index.js
20
app/index.js
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@ -4,21 +4,21 @@
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const fs = require("fs");
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// Modules from file
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const shared = require("./scripts/shared.js");
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const urlK = require("./scripts/constants/url.js");
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const selectorK = require("./scripts/constants/css-selector.js");
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const urlHelper = require("./scripts/url-helper.js");
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const scraper = require("./scripts/game-scraper.js");
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const shared = require("../app/scripts/shared.js");
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const urlK = require("../app/scripts/constants/url.js");
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const selectorK = require("../app/scripts/constants/css-selector.js");
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const urlHelper = require("../app/scripts/url-helper.js");
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const scraper = require("../app/scripts/game-scraper.js");
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const {
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prepareBrowser,
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preparePage,
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} = require("./scripts/puppeteer-helper.js");
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const searcher = require("./scripts/game-searcher.js");
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} = require("../app/scripts/puppeteer-helper.js");
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const searcher = require("../app/scripts/game-searcher.js");
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// Classes from file
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const GameInfo = require("./scripts/classes/game-info.js");
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const LoginResult = require("./scripts/classes/login-result.js");
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const UserData = require("./scripts/classes/user-data.js");
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const GameInfo = require("../app/scripts/classes/game-info.js");
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const LoginResult = require("../app/scripts/classes/login-result.js");
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const UserData = require("../app/scripts/classes/user-data.js");
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//#region Export classes
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module.exports.GameInfo = GameInfo;
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@ -17,7 +17,7 @@ class GameInfo {
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* URL to the game's official conversation on the F95Zone portal
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* @type String
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*/
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this.f95url = null;
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this.url = null;
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/**
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* Game description
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* @type String
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@ -42,7 +42,7 @@ class GameInfo {
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* Game description image URL
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* @type String
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*/
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this.previewSource = null;
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this.previewSrc = null;
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/**
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* Game version
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* @type String
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@ -73,41 +73,33 @@ class GameInfo {
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* @type String
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*/
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this.gameDir = null;
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/**
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* Information on game file download links,
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* including information on hosting platforms
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* and operating system supported by the specific link
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* @type GameDownload[]
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*/
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this.downloadInfo = [];
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//#endregion Properties
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}
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/**
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* Converts the object to a dictionary used for JSON serialization
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* Converts the object to a dictionary used for JSON serialization.
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*/
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/* istanbul ignore next */
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toJSON() {
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return {
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name: this.name,
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author: this.author,
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f95url: this.f95url,
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url: this.url,
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overview: this.overview,
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engine: this.engine,
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status: this.status,
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previewSource: this.previewSource,
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previewSrc: this.previewSrc,
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version: this.version,
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lastUpdate: this.lastUpdate,
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lastPlayed: this.lastPlayed,
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isMod: this.isMod,
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changelog: this.changelog,
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gameDir: this.gameDir,
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downloadInfo: this.downloadInfo,
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};
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}
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/**
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* Return a new GameInfo from a JSON string
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* Return a new GameInfo from a JSON string.
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* @param {String} json JSON string used to create the new object
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* @returns {GameInfo}
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*/
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@ -6,7 +6,7 @@
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class UserData {
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constructor() {
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/**
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* User username.
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* User name.
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* @type String
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*/
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this.username = "";
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@ -17,7 +17,7 @@ class UserData {
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this.avatarSrc = null;
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/**
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* List of followed thread URLs.
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* @type URL[]
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* @type String[]
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*/
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this.watchedThreads = [];
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}
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@ -3,31 +3,29 @@ module.exports = Object.freeze({
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AVATAR_PIC: "a[href=\"/account/\"] > span.avatar > img[class^=\"avatar\"]",
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ENGINE_ID_SELECTOR: "div[id^=\"btn-prefix_1_\"]>span",
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FILTER_THREADS_BUTTON: "button[class=\"button--primary button\"]",
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GAME_IMAGES: "img[src^=\"https://attachments.f95zone.to\"]",
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GAME_TAGS: "a.tagItem",
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GAME_TITLE: "h1.p-title-value",
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GAME_TITLE_PREFIXES: "h1.p-title-value > a.labelLink > span[dir=\"auto\"]",
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GT_IMAGES: "img[src^=\"https://attachments.f95zone.to\"]",
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GT_TAGS: "a.tagItem",
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GT_TITLE: "h1.p-title-value",
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GT_TITLE_PREFIXES: "h1.p-title-value > a.labelLink > span[dir=\"auto\"]",
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LOGIN_BUTTON: "button.button--icon--login",
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LOGIN_MESSAGE_ERROR:
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"div.blockMessage.blockMessage--error.blockMessage--iconic",
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LOGIN_MESSAGE_ERROR: "div.blockMessage.blockMessage--error.blockMessage--iconic",
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ONLY_GAMES_THREAD_OPTION: "select[name=\"nodes[]\"] > option[value=\"2\"]",
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PASSWORD_INPUT: "input[name=\"password\"]",
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SEARCH_BUTTON: "form.block > * button.button--icon--search",
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SEARCH_FORM_TEXTBOX: "input[name=\"keywords\"][type=\"search\"]",
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SEARCH_ONLY_GAMES_OPTION: "select[name=\"c[nodes][]\"] > option[value=\"1\"]",
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STATUS_ID_SELECTOR: "div[id^=\"btn-prefix_4_\"]>span",
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THREAD_POSTS:
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"article.message-body:first-child > div.bbWrapper:first-of-type",
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THREAD_TITLE: "h3.contentRow-title",
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GS_POSTS: "article.message-body:first-child > div.bbWrapper:first-of-type",
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GS_RESULT_THREAD_TITLE: "h3.contentRow-title > a",
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TITLE_ONLY_CHECKBOX: "form.block > * input[name=\"c[title_only]\"]",
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UNREAD_THREAD_CHECKBOX: "input[type=\"checkbox\"][name=\"unread\"]",
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WT_UNREAD_THREAD_CHECKBOX: "input[type=\"checkbox\"][name=\"unread\"]",
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USERNAME_ELEMENT: "a[href=\"/account/\"] > span.p-navgroup-linkText",
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USERNAME_INPUT: "input[name=\"login\"]",
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WATCHED_THREAD_FILTER_POPUP_BUTTON: "a.filterBar-menuTrigger",
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WATCHED_THREAD_NEXT_PAGE: "a.pageNav-jump--next",
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WATCHED_THREAD_URLS: "a[href^=\"/threads/\"][data-tp-primary]",
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WT_FILTER_POPUP_BUTTON: "a.filterBar-menuTrigger",
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WT_NEXT_PAGE: "a.pageNav-jump--next",
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WT_URLS: "a[href^=\"/threads/\"][data-tp-primary]",
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DOWNLOAD_LINKS_CONTAINER: "span[style=\"font-size: 18px\"]",
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SEARCH_THREADS_RESULTS_BODY: "div.contentRow-main",
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SEARCH_THREADS_MEMBERSHIP: "li > a:not(.username)",
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THREAD_LAST_CHANGELOG: "div.bbCodeBlock-content > div:first-of-type",
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GS_RESULT_BODY: "div.contentRow-main",
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GS_MEMBERSHIP: "li > a:not(.username)",
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GT_LAST_CHANGELOG: "div.bbCodeBlock-content > div:first-of-type",
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});
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@ -0,0 +1,112 @@
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"use strict";
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// Public modules from npm
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const axios = require("axios").default;
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const _ = require("lodash");
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const ky = require("ky-universal").create({
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throwHttpErrors: false,
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});
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// Modules from file
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const shared = require("./shared.js");
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const {
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F95_BASE_URL
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} = require("./constants/url.js");
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/**
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* @protected
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* Gets the HTML code of a page.
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* @param {String} url URL to fetch
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* @returns {Promise<String>} HTML code or `null` if an error arise
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*/
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module.exports.fetchHTML = async function (url) {
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const userAgent =
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"Mozilla/5.0 (X11; Linux x86_64)" +
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"AppleWebKit/537.36 (KHTML, like Gecko) Chrome/64.0.3282.39 Safari/537.36";
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try {
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const response = await axios.get(url, {
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headers: {
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"User-Agent": userAgent
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}
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});
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return response.data;
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} catch (e) {
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shared.logger.error(`Error ${e.message} occurred while trying to fetch ${url}`);
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return null;
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}
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};
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/**
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* @protected
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* Enforces the scheme of the URL is https and returns the new URL.
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* @param {String} url
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* @returns {String}
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*/
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module.exports.enforceHttpsUrl = function (url) {
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const value = _.isString(url) ? url.replace(/^(https?:)?\/\//, "https://") : null;
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return value;
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};
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/**
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* @protected
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* Check if the url belongs to the domain of the F95 platform.
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* @param {String} url URL to check
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* @returns {Boolean} true if the url belongs to the domain, false otherwise
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*/
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module.exports.isF95URL = function (url) {
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if (url.toString().startsWith(F95_BASE_URL)) return true;
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else return false;
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};
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/**
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* @protected
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* Checks if the string passed by parameter has a properly formatted and valid path to a URL.
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* @param {String} url String to check for correctness
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* @returns {Boolean} true if the string is a valid URL, false otherwise
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*/
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module.exports.isStringAValidURL = function (url) {
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try {
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new URL(url); // skipcq: JS-0078
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return true;
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} catch (err) {
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return false;
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}
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};
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/**
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* @protected
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* Check if a particular URL is valid and reachable on the web.
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* @param {String} url URL to check
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* @param {Boolean} checkRedirect If true, the function will consider redirects a violation and return false
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* @returns {Promise<Boolean>} true if the URL exists, false otherwise
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*/
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module.exports.urlExists = async function (url, checkRedirect) {
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if (!exports.isStringAValidURL(url)) {
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return false;
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}
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const response = await ky.head(url);
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let valid = response !== undefined && !/4\d\d/.test(response.status);
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if (!valid) return false;
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if (checkRedirect) {
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const redirectUrl = await exports.getUrlRedirect(url);
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if (redirectUrl === url) valid = true;
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else valid = false;
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}
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return valid;
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};
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/**
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* @protected
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* Check if the URL has a redirect to another page.
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* @param {String} url URL to check for redirect
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* @returns {Promise<String>} Redirect URL or the passed URL
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*/
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module.exports.getUrlRedirect = async function (url) {
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const response = await ky.head(url);
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return response.url;
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};
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@ -0,0 +1,248 @@
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"use strict";
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// Public modules from npm
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const cheerio = require("cheerio");
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// Modules from file
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const { fetchHTML, getUrlRedirect } = require("./network-helper.js");
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const shared = require("./shared.js");
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const GameInfo = require("./classes/game-info.js");
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const f95Selector = require("./constants/css-selector.js");
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/**
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* @protected
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* Get information from the game's main page.
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* @param {String} url URL of the game/mod to extract data from
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* @return {Promise<GameInfo>} Complete information about the game you are
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* looking for
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*/
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module.exports.getGameInfo = async function (url) {
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shared.logger.info("Obtaining game info");
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// Fetch HTML and prepare Cheerio
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const html = await fetchHTML(url);
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const $ = cheerio.load(html);
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const body = $("body");
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const mainPost = $(f95Selector.GS_POSTS).first();
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// Extract data
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const titleData = extractInfoFromTitle(body);
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console.log(titleData);
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const tags = extractTags(body);
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console.log(tags);
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const mainPostData = extractInfoFromMainPost(mainPost);
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console.log(mainPostData);
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const structuredData = extractStructuredData(body);
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// Obtain the updated URL
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const redirectUrl = await getUrlRedirect(url);
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// TODO: Check to change
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const parsedInfos = parseMainPostText(mainPost.text());
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const overview = getOverview(mainPost.text(), info.isMod);
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// Fill in the GameInfo element with the information obtained
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const info = new GameInfo();
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info.name = titleData.name;
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info.author = titleData.author;
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info.isMod = titleData.mod;
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info.engine = titleData.engine;
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info.status = titleData.status;
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info.tags = tags;
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info.url = redirectUrl;
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info.overview = overview;
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info.lastUpdate = titleData.mod ? parsedInfos.UPDATED : parsedInfos.THREAD_UPDATED;
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info.previewSource = mainPostData.previewSource;
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info.changelog = mainPostData.changelog;
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info.version = titleData.version;
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shared.logger.info(`Founded data for ${info.name}`);
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return info;
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};
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//#region Private methods
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/**
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* @private
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* Extracts all the possible informations from the title, including the prefixes.
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* @param {cheerio.Cheerio} body Page `body` selector
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* @returns {Object} Dictionary of values
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*/
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function extractInfoFromTitle(body) {
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const title = body
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.find(f95Selector.GT_TITLE)
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.text()
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.trim();
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// From the title we can extract: Name, author and version
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// TITLE [VERSION] [AUTHOR]
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const matches = title.match(/\[(.*?)\]/);
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const endIndex = title.indexOf("["); // The open bracket of the version
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const name = title.substring(0, endIndex).trim();
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const version = matches[0].trim();
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const author = matches[1].trim();
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// Parse the title prefixes
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const prefixeElements = body.find(f95Selector.GT_TITLE_PREFIXES);
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let mod = false, engine = null, status = null;
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prefixeElements.each(function parseGamePrefixes(el) {
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const prefix = el.text().trim();
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if(isEngine(prefix)) engine = prefix;
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else if(isStatus(prefix)) status = prefix;
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else if (isMod(prefix)) mod = true;
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});
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return {
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name,
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version,
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author,
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engine,
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status,
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mod
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};
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}
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/**
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* @private
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* Gets the tags used to classify the game.
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* @param {cheerio.Cheerio} body Page `body` selector
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* @returns {String[]} List of tags
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*/
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function extractTags(body) {
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// Get the game tags
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const tagResults = body.find(f95Selector.GT_TAGS);
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return tagResults.map((idx, el) => {
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return el.text().trim();
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}).get();
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}
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/**
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* @private
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* Extracts the name of the game, its author and its current version from the title of the page.
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* @param {cheerio.Cheerio} mainPost Selector of the main post
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* @returns {Object} Dictionary of values
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*/
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function extractInfoFromMainPost(mainPost) {
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// Get the preview image
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const previewElement = mainPost.find(f95Selector.GT_IMAGES);
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const previewSource = previewElement ? previewElement.first().attr("src") : null;
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// Get the latest changelog
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const changelogElement = mainPost.find(f95Selector.GT_LAST_CHANGELOG);
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const changelog = changelogElement ? changelogElement.text().trim() : null;
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return {
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previewSource,
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changelog
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};
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}
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/**
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* @private
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* Process the main post text to get all the useful
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* information in the format *DESCRIPTOR : VALUE*.
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* @param {String} text Structured text of the post
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* @returns {Object} Dictionary of information
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*/
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function parseMainPostText(text) {
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const dataPairs = {};
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// The information searched in the game post are one per line
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const splittedText = text.split("\n");
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for (const line of splittedText) {
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if (!line.includes(":")) continue;
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// Create pair key/value
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const splitted = line.split(":");
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const key = splitted[0].trim().toUpperCase().replace(/ /g, "_"); // Uppercase to avoid mismatch
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const value = splitted[1].trim();
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// Add pair to the dict if valid
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if (value !== "") dataPairs[key] = value;
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}
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return dataPairs;
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}
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/**
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* @private
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* Extracts and processes the JSON-LD values found at the bottom of the page.
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* @param {cheerio.Cheerio} body Page `body` selector
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* @returns ???
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*/
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function extractStructuredData(body) {
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const structuredDataElements = body.find("...");
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for (const el in structuredDataElements) {
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for (const child in structuredDataElements[el].children) {
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const data = structuredDataElements[el].children[child].data;
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||||
console.log(data);
|
||||
// TODO: The @type should be "Book"
|
||||
// TODO: Test here
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* Get the game description from its web page.
|
||||
* Different processing depending on whether the game is a mod or not.
|
||||
* @param {String} text Structured text extracted from the game's web page
|
||||
* @param {Boolean} mod Specify if it is a game or a mod
|
||||
* @returns {Promise<String>} Game description
|
||||
*/
|
||||
function getOverview(text, mod) {
|
||||
// Get overview (different parsing for game and mod)
|
||||
const overviewEndIndex = mod ? text.indexOf("Updated") : text.indexOf("Thread Updated");
|
||||
return text.substring(0, overviewEndIndex).replace("Overview:\n", "").trim();
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* Check if the prefix is a game's engine.
|
||||
* @param {String} prefix Prefix to check
|
||||
* @return {Boolean}
|
||||
*/
|
||||
function isEngine(prefix) {
|
||||
const engines = toUpperCaseArray(shared.engines);
|
||||
return engines.includes(prefix.toUpperCase());
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* Check if the prefix is a game's status.
|
||||
* @param {String} prefix Prefix to check
|
||||
* @return {Boolean}
|
||||
*/
|
||||
function isStatus(prefix) {
|
||||
const statuses = toUpperCaseArray(shared.statuses);
|
||||
return statuses.includes(prefix.toUpperCase());
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* Check if the prefix indicates a mod.
|
||||
* @param {String} prefix Prefix to check
|
||||
* @return {Boolean}
|
||||
*/
|
||||
function isMod(prefix) {
|
||||
const modPrefixes = ["MOD", "CHEAT MOD"];
|
||||
return modPrefixes.includes(prefix.toUpperCase());
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
* Makes an array of strings uppercase.
|
||||
* @param {String[]} a
|
||||
* @returns {String[]}
|
||||
*/
|
||||
function toUpperCaseArray(a) {
|
||||
/**
|
||||
* Makes a string uppercase.
|
||||
* @param {String} s
|
||||
* @returns {String}
|
||||
*/
|
||||
function toUpper(s) {
|
||||
return s.toUpperCase();
|
||||
}
|
||||
return a.map(toUpper);
|
||||
}
|
||||
//#endregion Private methods
|
|
@ -5,20 +5,21 @@ const cheerio = require("cheerio");
|
|||
|
||||
// Modules from file
|
||||
const { fetchHTML } = require("./network-helper.js");
|
||||
const shared = require("./scripts/shared.js");
|
||||
const shared = require("./shared.js");
|
||||
const f95Selector = require("./constants/css-selector.js");
|
||||
|
||||
//#region Public methods
|
||||
/**
|
||||
* @protected
|
||||
* Search for a game on F95Zone and return a list of URLs, one for each search result.
|
||||
* @param {String} name Game name
|
||||
* @returns {Promise<String[]>} URLs of results
|
||||
*/
|
||||
module.exports = async function searchGame(name) {
|
||||
module.exports.searchGame = async function (name) {
|
||||
shared.logger.info(`Searching games with name ${name}`);
|
||||
|
||||
// Replace the whitespaces with +
|
||||
const searchName = name.replaceAll(" ", "+").toUpperCase();
|
||||
const searchName = encodeURIComponent(name.toUpperCase());
|
||||
|
||||
// Prepare the URL (only title, search in the "Games" section, order by relevance)
|
||||
const url = `https://f95zone.to/search/83456043/?q=${searchName}&t=post&c[child_nodes]=1&c[nodes][0]=2&c[title_only]=1&o=relevance`;
|
||||
|
@ -33,10 +34,11 @@ module.exports = async function searchGame(name) {
|
|||
* @param {String} name Mod name
|
||||
* @returns {Promise<String[]>} URLs of results
|
||||
*/
|
||||
module.exports = async function searchMod(name) {
|
||||
module.exports.searchMod = async function (name) {
|
||||
shared.logger.info(`Searching mods with name ${name}`);
|
||||
|
||||
// Replace the whitespaces with +
|
||||
const searchName = name.replaceAll(" ", "+").toUpperCase();
|
||||
const searchName = encodeURIComponent(name.toUpperCase());
|
||||
|
||||
// Prepare the URL (only title, search in the "Mods" section, order by relevance)
|
||||
const url = `https://f95zone.to/search/83459796/?q=${searchName}&t=post&c[child_nodes]=1&c[nodes][0]=41&c[title_only]=1&o=relevance`;
|
||||
|
@ -44,6 +46,7 @@ module.exports = async function searchMod(name) {
|
|||
// Fetch and parse the result URLs
|
||||
return await fetchResultURLs(url);
|
||||
};
|
||||
//#endregion Public methods
|
||||
|
||||
//#region Private methods
|
||||
/**
|
|
@ -1,111 +0,0 @@
|
|||
"use strict";
|
||||
|
||||
class GameInfo {
|
||||
constructor() {
|
||||
//#region Properties
|
||||
/**
|
||||
* Game name
|
||||
* @type String
|
||||
*/
|
||||
this.name = null;
|
||||
/**
|
||||
* Game author
|
||||
* @type String
|
||||
*/
|
||||
this.author = null;
|
||||
/**
|
||||
* URL to the game's official conversation on the F95Zone portal
|
||||
* @type String
|
||||
*/
|
||||
this.url = null;
|
||||
/**
|
||||
* Game description
|
||||
* @type String
|
||||
*/
|
||||
this.overview = null;
|
||||
/**
|
||||
* List of tags associated with the game
|
||||
* @type String[]
|
||||
*/
|
||||
this.tags = [];
|
||||
/**
|
||||
* Graphics engine used for game development
|
||||
* @type String
|
||||
*/
|
||||
this.engine = null;
|
||||
/**
|
||||
* Progress of the game
|
||||
* @type String
|
||||
*/
|
||||
this.status = null;
|
||||
/**
|
||||
* Game description image URL
|
||||
* @type String
|
||||
*/
|
||||
this.previewSrc = null;
|
||||
/**
|
||||
* Game version
|
||||
* @type String
|
||||
*/
|
||||
this.version = null;
|
||||
/**
|
||||
* Last time the game underwent updates
|
||||
* @type String
|
||||
*/
|
||||
this.lastUpdate = null;
|
||||
/**
|
||||
* Last time the local copy of the game was run
|
||||
* @type String
|
||||
*/
|
||||
this.lastPlayed = null;
|
||||
/**
|
||||
* Specifies if the game is original or a mod
|
||||
* @type Boolean
|
||||
*/
|
||||
this.isMod = false;
|
||||
/**
|
||||
* Changelog for the last version.
|
||||
* @type String
|
||||
*/
|
||||
this.changelog = null;
|
||||
/**
|
||||
* Directory containing the local copy of the game
|
||||
* @type String
|
||||
*/
|
||||
this.gameDir = null;
|
||||
//#endregion Properties
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the object to a dictionary used for JSON serialization.
|
||||
*/
|
||||
/* istanbul ignore next */
|
||||
toJSON() {
|
||||
return {
|
||||
name: this.name,
|
||||
author: this.author,
|
||||
url: this.url,
|
||||
overview: this.overview,
|
||||
engine: this.engine,
|
||||
status: this.status,
|
||||
previewSrc: this.previewSrc,
|
||||
version: this.version,
|
||||
lastUpdate: this.lastUpdate,
|
||||
lastPlayed: this.lastPlayed,
|
||||
isMod: this.isMod,
|
||||
changelog: this.changelog,
|
||||
gameDir: this.gameDir,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a new GameInfo from a JSON string.
|
||||
* @param {String} json JSON string used to create the new object
|
||||
* @returns {GameInfo}
|
||||
*/
|
||||
/* istanbul ignore next */
|
||||
static fromJSON(json) {
|
||||
return Object.assign(new GameInfo(), json);
|
||||
}
|
||||
}
|
||||
module.exports = GameInfo;
|
|
@ -1,35 +0,0 @@
|
|||
"use strict";
|
||||
|
||||
// Public modules from npm
|
||||
const axios = require("axios").default;
|
||||
const _ = require("lodash");
|
||||
|
||||
// Modules from file
|
||||
const shared = require("./scripts/shared.js");
|
||||
|
||||
/**
|
||||
* @protected
|
||||
* Gets the HTML code of a page.
|
||||
* @param {String} url URL to fetch
|
||||
* @returns {Promise<String>} HTML code or `null` if an error arise
|
||||
*/
|
||||
module.exports = async function fetchHTML(url) {
|
||||
try {
|
||||
const response = await axios.get(url);
|
||||
return response.data;
|
||||
} catch {
|
||||
shared.logger.error(`An error occurred while trying to fetch the URL: ${url}`);
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @protected
|
||||
* Enforces the scheme of the URL is https and returns the new URL.
|
||||
* @param {String} url
|
||||
* @returns {String}
|
||||
*/
|
||||
module.exports = function enforceHttpsUrl(url) {
|
||||
const value = _.isString(url) ? url.replace(/^(https?:)?\/\//, "https://") : null;
|
||||
return value;
|
||||
};
|
|
@ -0,0 +1,609 @@
|
|||
"use strict";
|
||||
|
||||
// Core modules
|
||||
const fs = require("fs");
|
||||
|
||||
// Modules from file
|
||||
const shared = require("../app/scripts/shared.js");
|
||||
const urlK = require("../app/scripts/constants/url.js");
|
||||
const selectorK = require("../app/scripts/constants/css-selector.js");
|
||||
const urlHelper = require("../app/scripts/url-helper.js");
|
||||
const scraper = require("../app/scripts/game-scraper.js");
|
||||
const {
|
||||
prepareBrowser,
|
||||
preparePage,
|
||||
} = require("../app/scripts/puppeteer-helper.js");
|
||||
const searcher = require("../app/scripts/game-searcher.js");
|
||||
|
||||
// Classes from file
|
||||
const GameInfo = require("../app/scripts/classes/game-info.js");
|
||||
const LoginResult = require("../app/scripts/classes/login-result.js");
|
||||
const UserData = require("../app/scripts/classes/user-data.js");
|
||||
|
||||
//#region Export classes
|
||||
module.exports.GameInfo = GameInfo;
|
||||
module.exports.LoginResult = LoginResult;
|
||||
module.exports.UserData = UserData;
|
||||
//#endregion Export classes
|
||||
|
||||
//#region Export properties
|
||||
/**
|
||||
* Shows log messages and other useful functions for module debugging.
|
||||
* @param {Boolean} value
|
||||
*/
|
||||
module.exports.debug = function (value) {
|
||||
shared.debug = value;
|
||||
|
||||
// Configure logger
|
||||
shared.logger.level = value ? "debug" : "warn";
|
||||
};
|
||||
/**
|
||||
* @public
|
||||
* Indicates whether a user is logged in to the F95Zone platform or not.
|
||||
* @returns {String}
|
||||
*/
|
||||
module.exports.isLogged = function () {
|
||||
return shared.isLogged;
|
||||
};
|
||||
/**
|
||||
* @public
|
||||
* If true, it opens a new browser for each request
|
||||
* to the F95Zone platform, otherwise it reuses the same.
|
||||
* @returns {String}
|
||||
*/
|
||||
module.exports.setIsolation = function (value) {
|
||||
shared.isolation = value;
|
||||
};
|
||||
/**
|
||||
* @public
|
||||
* Path to the cache directory
|
||||
* @returns {String}
|
||||
*/
|
||||
module.exports.getCacheDir = function () {
|
||||
return shared.cacheDir;
|
||||
};
|
||||
/**
|
||||
* @public
|
||||
* Set path to the cache directory
|
||||
* @returns {String}
|
||||
*/
|
||||
module.exports.setCacheDir = function (value) {
|
||||
shared.cacheDir = value;
|
||||
|
||||
// Create directory if it doesn't exist
|
||||
if (!fs.existsSync(shared.cacheDir)) fs.mkdirSync(shared.cacheDir);
|
||||
};
|
||||
/**
|
||||
* @public
|
||||
* Set local chromium path.
|
||||
* @returns {String}
|
||||
*/
|
||||
module.exports.setChromiumPath = function (value) {
|
||||
shared.chromiumLocalPath = value;
|
||||
};
|
||||
//#endregion Export properties
|
||||
|
||||
//#region Global variables
|
||||
var _browser = null;
|
||||
const USER_NOT_LOGGED = "User not authenticated, unable to continue";
|
||||
//#endregion
|
||||
|
||||
//#region Export methods
|
||||
/**
|
||||
* @public
|
||||
* Log in to the F95Zone platform.
|
||||
* This **must** be the first operation performed before accessing any other script functions.
|
||||
* @param {String} username Username used for login
|
||||
* @param {String} password Password used for login
|
||||
* @returns {Promise<LoginResult>} Result of the operation
|
||||
*/
|
||||
module.exports.login = async function (username, password) {
|
||||
if (shared.isLogged) {
|
||||
shared.logger.info("Already logged in");
|
||||
const result = new LoginResult(true, "Already logged in");
|
||||
return result;
|
||||
}
|
||||
|
||||
// If cookies are loaded, use them to authenticate
|
||||
shared.cookies = loadCookies();
|
||||
if (shared.cookies !== null) {
|
||||
shared.logger.info("Valid session, no need to re-authenticate");
|
||||
shared.isLogged = true;
|
||||
const result = new LoginResult(true, "Logged with cookies");
|
||||
return result;
|
||||
}
|
||||
|
||||
// Else, log in throught browser
|
||||
shared.logger.info(
|
||||
"No saved sessions or expired session, login on the platform"
|
||||
);
|
||||
|
||||
if (_browser === null && !shared.isolation) _browser = await prepareBrowser();
|
||||
const browser = shared.isolation ? await prepareBrowser() : _browser;
|
||||
|
||||
const result = await loginF95(browser, username, password);
|
||||
shared.isLogged = result.success;
|
||||
|
||||
if (result.success) {
|
||||
// Reload cookies
|
||||
shared.cookies = loadCookies();
|
||||
shared.logger.info("User logged in through the platform");
|
||||
} else {
|
||||
shared.logger.warn("Error during authentication: " + result.message);
|
||||
}
|
||||
if (shared.isolation) await browser.close();
|
||||
return result;
|
||||
};
|
||||
/**
|
||||
* @public
|
||||
* This method loads the main data from the F95 portal
|
||||
* used to provide game information. You **must** be logged
|
||||
* in to the portal before calling this method.
|
||||
* @returns {Promise<Boolean>} Result of the operation
|
||||
*/
|
||||
module.exports.loadF95BaseData = async function () {
|
||||
if (!shared.isLogged || !shared.cookies) {
|
||||
shared.logger.warn(USER_NOT_LOGGED);
|
||||
return false;
|
||||
}
|
||||
|
||||
shared.logger.info("Loading base data...");
|
||||
|
||||
// Prepare a new web page
|
||||
if (_browser === null && !shared.isolation) _browser = await prepareBrowser();
|
||||
const browser = shared.isolation ? await prepareBrowser() : _browser;
|
||||
|
||||
const page = await preparePage(browser); // Set new isolated page
|
||||
await page.setCookie(...shared.cookies); // Set cookies to avoid login
|
||||
|
||||
// Go to latest update page and wait for it to load
|
||||
await page.goto(urlK.F95_LATEST_UPDATES, {
|
||||
waitUntil: shared.WAIT_STATEMENT,
|
||||
});
|
||||
|
||||
// Obtain engines (disk/online)
|
||||
await page.waitForSelector(selectorK.ENGINE_ID_SELECTOR);
|
||||
shared.engines = await loadValuesFromLatestPage(
|
||||
page,
|
||||
shared.enginesCachePath,
|
||||
selectorK.ENGINE_ID_SELECTOR,
|
||||
"engines"
|
||||
);
|
||||
|
||||
// Obtain statuses (disk/online)
|
||||
await page.waitForSelector(selectorK.STATUS_ID_SELECTOR);
|
||||
shared.statuses = await loadValuesFromLatestPage(
|
||||
page,
|
||||
shared.statusesCachePath,
|
||||
selectorK.STATUS_ID_SELECTOR,
|
||||
"statuses"
|
||||
);
|
||||
|
||||
await page.close();
|
||||
if (shared.isolation) await browser.close();
|
||||
shared.logger.info("Base data loaded");
|
||||
return true;
|
||||
};
|
||||
/**
|
||||
* @public
|
||||
* Chek if exists a new version of the game.
|
||||
* You **must** be logged in to the portal before calling this method.
|
||||
* @param {GameInfo} info Information about the game to get the version for
|
||||
* @returns {Promise<Boolean>} true if an update is available, false otherwise
|
||||
*/
|
||||
module.exports.chekIfGameHasUpdate = async function (info) {
|
||||
if (!shared.isLogged || !shared.cookies) {
|
||||
shared.logger.warn(USER_NOT_LOGGED);
|
||||
return false;
|
||||
}
|
||||
|
||||
// F95 change URL at every game update,
|
||||
// so if the URL is different an update is available
|
||||
const exists = await urlHelper.urlExists(info.f95url, true);
|
||||
if (!exists) return true;
|
||||
|
||||
// Parse version from title
|
||||
if (_browser === null && !shared.isolation) _browser = await prepareBrowser();
|
||||
const browser = shared.isolation ? await prepareBrowser() : _browser;
|
||||
|
||||
const onlineVersion = await scraper.getGameVersionFromTitle(browser, info);
|
||||
|
||||
if (shared.isolation) await browser.close();
|
||||
|
||||
return onlineVersion.toUpperCase() !== info.version.toUpperCase();
|
||||
};
|
||||
/**
|
||||
* @public
|
||||
* Starting from the name, it gets all the information about the game you are looking for.
|
||||
* You **must** be logged in to the portal before calling this method.
|
||||
* @param {String} name Name of the game searched
|
||||
* @param {Boolean} includeMods Indicates whether to also take mods into account when searching
|
||||
* @returns {Promise<GameInfo[]>} List of information obtained where each item corresponds to
|
||||
* an identified game (in the case of homonymy of titles)
|
||||
*/
|
||||
module.exports.getGameData = async function (name, includeMods) {
|
||||
if (!shared.isLogged || !shared.cookies) {
|
||||
shared.logger.warn(USER_NOT_LOGGED);
|
||||
return null;
|
||||
}
|
||||
|
||||
// Gets the search results of the game being searched for
|
||||
if (_browser === null && !shared.isolation) _browser = await prepareBrowser();
|
||||
const browser = shared.isolation ? await prepareBrowser() : _browser;
|
||||
const urlList = await searcher.getSearchGameResults(browser, name);
|
||||
|
||||
// Process previous partial results
|
||||
const promiseList = [];
|
||||
for (const url of urlList) {
|
||||
// Start looking for information
|
||||
promiseList.push(scraper.getGameInfo(browser, url));
|
||||
}
|
||||
|
||||
// Filter for mods
|
||||
const result = [];
|
||||
for (const info of await Promise.all(promiseList)) {
|
||||
// Ignore empty results
|
||||
if (!info) continue;
|
||||
// Skip mods if not required
|
||||
if (info.isMod && !includeMods) continue;
|
||||
// Else save data
|
||||
result.push(info);
|
||||
}
|
||||
|
||||
if (shared.isolation) await browser.close();
|
||||
return result;
|
||||
};
|
||||
/**
|
||||
* @public
|
||||
* Starting from the url, it gets all the information about the game you are looking for.
|
||||
* You **must** be logged in to the portal before calling this method.
|
||||
* @param {String} url URL of the game to obtain information of
|
||||
* @returns {Promise<GameInfo>} Information about the game. If no game was found, null is returned
|
||||
*/
|
||||
module.exports.getGameDataFromURL = async function (url) {
|
||||
if (!shared.isLogged || !shared.cookies) {
|
||||
shared.logger.warn(USER_NOT_LOGGED);
|
||||
return null;
|
||||
}
|
||||
|
||||
// Check URL
|
||||
const exists = await urlHelper.urlExists(url);
|
||||
if (!exists) throw new URIError(url + " is not a valid URL");
|
||||
if (!urlHelper.isF95URL(url))
|
||||
throw new Error(url + " is not a valid F95Zone URL");
|
||||
|
||||
// Gets the search results of the game being searched for
|
||||
if (_browser === null && !shared.isolation) _browser = await prepareBrowser();
|
||||
const browser = shared.isolation ? await prepareBrowser() : _browser;
|
||||
|
||||
// Get game data
|
||||
const result = await scraper.getGameInfo(browser, url);
|
||||
|
||||
if (shared.isolation) await browser.close();
|
||||
return result;
|
||||
};
|
||||
/**
|
||||
* @public
|
||||
* Gets the data of the currently logged in user.
|
||||
* You **must** be logged in to the portal before calling this method.
|
||||
* @returns {Promise<UserData>} Data of the user currently logged in
|
||||
*/
|
||||
module.exports.getUserData = async function () {
|
||||
if (!shared.isLogged || !shared.cookies) {
|
||||
shared.logger.warn(USER_NOT_LOGGED);
|
||||
return null;
|
||||
}
|
||||
|
||||
// Prepare a new web page
|
||||
if (_browser === null && !shared.isolation) _browser = await prepareBrowser();
|
||||
const browser = shared.isolation ? await prepareBrowser() : _browser;
|
||||
const page = await preparePage(browser); // Set new isolated page
|
||||
await page.setCookie(...shared.cookies); // Set cookies to avoid login
|
||||
await page.goto(urlK.F95_BASE_URL); // Go to base page
|
||||
|
||||
// Explicitly wait for the required items to load
|
||||
await Promise.all([
|
||||
page.waitForSelector(selectorK.USERNAME_ELEMENT),
|
||||
page.waitForSelector(selectorK.AVATAR_PIC),
|
||||
]);
|
||||
|
||||
const threads = getUserWatchedGameThreads(browser);
|
||||
|
||||
const username = await page.evaluate(
|
||||
/* istanbul ignore next */ (selector) =>
|
||||
document.querySelector(selector).innerText,
|
||||
selectorK.USERNAME_ELEMENT
|
||||
);
|
||||
|
||||
const avatarSrc = await page.evaluate(
|
||||
/* istanbul ignore next */ (selector) =>
|
||||
document.querySelector(selector).getAttribute("src"),
|
||||
selectorK.AVATAR_PIC
|
||||
);
|
||||
|
||||
const ud = new UserData();
|
||||
ud.username = username;
|
||||
ud.avatarSrc = urlHelper.isStringAValidURL(avatarSrc) ? avatarSrc : null;
|
||||
ud.watchedThreads = await threads;
|
||||
|
||||
await page.close();
|
||||
if (shared.isolation) await browser.close();
|
||||
|
||||
return ud;
|
||||
};
|
||||
/**
|
||||
* @public
|
||||
* Logout from the current user and gracefully close shared browser.
|
||||
* You **must** be logged in to the portal before calling this method.
|
||||
*/
|
||||
module.exports.logout = async function () {
|
||||
if (!shared.isLogged || !shared.cookies) {
|
||||
shared.logger.warn(USER_NOT_LOGGED);
|
||||
return;
|
||||
}
|
||||
|
||||
// Logout
|
||||
shared.isLogged = false;
|
||||
|
||||
// Gracefully close shared browser
|
||||
if (!shared.isolation && _browser !== null) {
|
||||
await _browser.close();
|
||||
_browser = null;
|
||||
}
|
||||
};
|
||||
//#endregion
|
||||
|
||||
//#region Private methods
|
||||
|
||||
//#region Cookies functions
|
||||
/**
|
||||
* @private
|
||||
* Loads and verifies the expiration of previously stored cookies from disk
|
||||
* if they exist, otherwise it returns null.
|
||||
* @return {object[]} List of dictionaries or null if cookies don't exist
|
||||
*/
|
||||
function loadCookies() {
|
||||
// Check the existence of the cookie file
|
||||
if (fs.existsSync(shared.cookiesCachePath)) {
|
||||
// Read cookies
|
||||
const cookiesJSON = fs.readFileSync(shared.cookiesCachePath);
|
||||
const cookies = JSON.parse(cookiesJSON);
|
||||
|
||||
// Check if the cookies have expired
|
||||
for (const cookie of cookies) {
|
||||
if (isCookieExpired(cookie)) return null;
|
||||
}
|
||||
|
||||
// Cookies loaded and verified
|
||||
return cookies;
|
||||
} else return null;
|
||||
}
|
||||
/**
|
||||
* @private
|
||||
* Check the validity of a cookie.
|
||||
* @param {object} cookie Cookies to verify the validity. It's a dictionary
|
||||
* @returns {Boolean} true if the cookie has expired, false otherwise
|
||||
*/
|
||||
function isCookieExpired(cookie) {
|
||||
// Local variables
|
||||
let expiredCookies = false;
|
||||
|
||||
// Ignore cookies that never expire
|
||||
const expirationUnixTimestamp = cookie.expire;
|
||||
|
||||
if (expirationUnixTimestamp !== "-1") {
|
||||
// Convert UNIX epoch timestamp to normal Date
|
||||
const expirationDate = new Date(expirationUnixTimestamp * 1000);
|
||||
|
||||
if (expirationDate < Date.now()) {
|
||||
shared.logger.warn(
|
||||
"Cookie " + cookie.name + " expired, you need to re-authenticate"
|
||||
);
|
||||
expiredCookies = true;
|
||||
}
|
||||
}
|
||||
|
||||
return expiredCookies;
|
||||
}
|
||||
//#endregion Cookies functions
|
||||
|
||||
//#region Latest Updates page parserer
|
||||
/**
|
||||
* @private
|
||||
* If present, it reads the file containing the searched values (engines or states)
|
||||
* from the disk, otherwise it connects to the F95 portal (at the page
|
||||
* https://f95zone.to/latest) and downloads them.
|
||||
* @param {puppeteer.Page} page Page used to locate the required elements
|
||||
* @param {String} path Path to disk of the JSON file containing the data to read / write
|
||||
* @param {String} selector CSS selector of the required elements
|
||||
* @param {String} elementRequested Required element (engines or states) used to detail log messages
|
||||
* @returns {Promise<String[]>} List of required values in uppercase
|
||||
*/
|
||||
async function loadValuesFromLatestPage(
|
||||
page,
|
||||
path,
|
||||
selector,
|
||||
elementRequested
|
||||
) {
|
||||
// If the values already exist they are loaded from disk without having to connect to F95
|
||||
shared.logger.info("Load " + elementRequested + " from disk...");
|
||||
if (fs.existsSync(path)) {
|
||||
const valueJSON = fs.readFileSync(path);
|
||||
return JSON.parse(valueJSON);
|
||||
}
|
||||
|
||||
// Otherwise, connect and download the data from the portal
|
||||
shared.logger.info("No " + elementRequested + " cached, downloading...");
|
||||
const values = await getValuesFromLatestPage(
|
||||
page,
|
||||
selector,
|
||||
"Getting " + elementRequested + " from page"
|
||||
);
|
||||
fs.writeFileSync(path, JSON.stringify(values));
|
||||
return values;
|
||||
}
|
||||
/**
|
||||
* @private
|
||||
* Gets all the textual values of the elements present
|
||||
* in the F95 portal page and identified by the selector
|
||||
* passed by parameter
|
||||
* @param {puppeteer.Page} page Page used to locate items specified by the selector
|
||||
* @param {String} selector CSS selector
|
||||
* @param {String} logMessage Log message indicating which items the selector is requesting
|
||||
* @return {Promise<String[]>} List of uppercase strings indicating the textual values of the elements identified by the selector
|
||||
*/
|
||||
async function getValuesFromLatestPage(page, selector, logMessage) {
|
||||
shared.logger.info(logMessage);
|
||||
|
||||
const result = [];
|
||||
const elements = await page.$$(selector);
|
||||
|
||||
for (const element of elements) {
|
||||
const text = await element.evaluate(
|
||||
/* istanbul ignore next */ (e) => e.innerText
|
||||
);
|
||||
|
||||
// Save as upper text for better match if used in query
|
||||
result.push(text.toUpperCase());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
//#endregion
|
||||
|
||||
//#region User
|
||||
/**
|
||||
* @private
|
||||
* Log in to the F95Zone portal and, if successful, save the cookies.
|
||||
* @param {puppeteer.Browser} browser Browser object used for navigation
|
||||
* @param {String} username Username to use during login
|
||||
* @param {String} password Password to use during login
|
||||
* @returns {Promise<LoginResult>} Result of the operation
|
||||
*/
|
||||
async function loginF95(browser, username, password) {
|
||||
const page = await preparePage(browser); // Set new isolated page
|
||||
await page.goto(urlK.F95_LOGIN_URL); // Go to login page
|
||||
|
||||
// Explicitly wait for the required items to load
|
||||
await Promise.all([
|
||||
page.waitForSelector(selectorK.USERNAME_INPUT),
|
||||
page.waitForSelector(selectorK.PASSWORD_INPUT),
|
||||
page.waitForSelector(selectorK.LOGIN_BUTTON),
|
||||
]);
|
||||
|
||||
await page.type(selectorK.USERNAME_INPUT, username); // Insert username
|
||||
await page.type(selectorK.PASSWORD_INPUT, password); // Insert password
|
||||
await Promise.all([
|
||||
page.click(selectorK.LOGIN_BUTTON), // Click on the login button
|
||||
page.waitForNavigation({
|
||||
waitUntil: shared.WAIT_STATEMENT,
|
||||
}), // Wait for page to load
|
||||
]);
|
||||
|
||||
// Prepare result
|
||||
let message = "";
|
||||
|
||||
// Check if the user is logged in
|
||||
const success = await page.evaluate(
|
||||
/* istanbul ignore next */ (selector) =>
|
||||
document.querySelector(selector) !== null,
|
||||
selectorK.AVATAR_INFO
|
||||
);
|
||||
|
||||
const errorMessageExists = await page.evaluate(
|
||||
/* istanbul ignore next */
|
||||
(selector) => document.querySelector(selector) !== null,
|
||||
selectorK.LOGIN_MESSAGE_ERROR
|
||||
);
|
||||
|
||||
// Save cookies to avoid re-auth
|
||||
if (success) {
|
||||
const c = await page.cookies();
|
||||
fs.writeFileSync(shared.cookiesCachePath, JSON.stringify(c));
|
||||
message = "Authentication successful";
|
||||
} else if (errorMessageExists) {
|
||||
const errorMessage = await page.evaluate(
|
||||
/* istanbul ignore next */ (selector) =>
|
||||
document.querySelector(selector).innerText,
|
||||
selectorK.LOGIN_MESSAGE_ERROR
|
||||
);
|
||||
|
||||
if (errorMessage === "Incorrect password. Please try again.") {
|
||||
message = "Incorrect password";
|
||||
} else if (
|
||||
errorMessage ===
|
||||
"The requested user '" + username + "' could not be found."
|
||||
) {
|
||||
// The escaped quotes are important!
|
||||
message = "Incorrect username";
|
||||
} else message = errorMessage;
|
||||
} else message = "Unknown error";
|
||||
|
||||
await page.close(); // Close the page
|
||||
return new LoginResult(success, message);
|
||||
}
|
||||
/**
|
||||
* @private
|
||||
* Gets the list of URLs of threads the user follows.
|
||||
* @param {puppeteer.Browser} browser Browser object used for navigation
|
||||
* @returns {Promise<String[]>} URL list
|
||||
*/
|
||||
async function getUserWatchedGameThreads(browser) {
|
||||
const page = await preparePage(browser); // Set new isolated page
|
||||
await page.goto(urlK.F95_WATCHED_THREADS); // Go to the thread page
|
||||
|
||||
// Explicitly wait for the required items to load
|
||||
await page.waitForSelector(selectorK.WATCHED_THREAD_FILTER_POPUP_BUTTON);
|
||||
|
||||
// Show the popup
|
||||
await Promise.all([
|
||||
page.click(selectorK.WATCHED_THREAD_FILTER_POPUP_BUTTON),
|
||||
page.waitForSelector(selectorK.UNREAD_THREAD_CHECKBOX),
|
||||
page.waitForSelector(selectorK.ONLY_GAMES_THREAD_OPTION),
|
||||
page.waitForSelector(selectorK.FILTER_THREADS_BUTTON),
|
||||
]);
|
||||
|
||||
// Set the filters
|
||||
await page.evaluate(
|
||||
/* istanbul ignore next */ (selector) =>
|
||||
document.querySelector(selector).removeAttribute("checked"),
|
||||
selectorK.UNREAD_THREAD_CHECKBOX
|
||||
); // Also read the threads already read
|
||||
|
||||
// Filter the threads
|
||||
await page.click(selectorK.ONLY_GAMES_THREAD_OPTION);
|
||||
await page.click(selectorK.FILTER_THREADS_BUTTON);
|
||||
await page.waitForSelector(selectorK.WATCHED_THREAD_URLS);
|
||||
|
||||
// Get the threads urls
|
||||
const urls = [];
|
||||
let nextPageExists = false;
|
||||
do {
|
||||
// Get all the URLs
|
||||
for (const handle of await page.$$(selectorK.WATCHED_THREAD_URLS)) {
|
||||
const src = await page.evaluate(
|
||||
/* istanbul ignore next */ (element) => element.href,
|
||||
handle
|
||||
);
|
||||
// If 'unread' is left, it will redirect to the last unread post
|
||||
const url = src.replace("/unread", "");
|
||||
urls.push(url);
|
||||
}
|
||||
|
||||
nextPageExists = await page.evaluate(
|
||||
/* istanbul ignore next */ (selector) => document.querySelector(selector),
|
||||
selectorK.WATCHED_THREAD_NEXT_PAGE
|
||||
);
|
||||
|
||||
// Click to next page
|
||||
if (nextPageExists) {
|
||||
await page.click(selectorK.WATCHED_THREAD_NEXT_PAGE);
|
||||
await page.waitForSelector(selectorK.WATCHED_THREAD_URLS);
|
||||
}
|
||||
} while (nextPageExists);
|
||||
|
||||
await page.close();
|
||||
return urls;
|
||||
}
|
||||
//#endregion User
|
||||
|
||||
//#endregion Private methods
|
|
@ -0,0 +1,119 @@
|
|||
"use strict";
|
||||
|
||||
class GameInfo {
|
||||
constructor() {
|
||||
//#region Properties
|
||||
/**
|
||||
* Game name
|
||||
* @type String
|
||||
*/
|
||||
this.name = null;
|
||||
/**
|
||||
* Game author
|
||||
* @type String
|
||||
*/
|
||||
this.author = null;
|
||||
/**
|
||||
* URL to the game's official conversation on the F95Zone portal
|
||||
* @type String
|
||||
*/
|
||||
this.f95url = null;
|
||||
/**
|
||||
* Game description
|
||||
* @type String
|
||||
*/
|
||||
this.overview = null;
|
||||
/**
|
||||
* List of tags associated with the game
|
||||
* @type String[]
|
||||
*/
|
||||
this.tags = [];
|
||||
/**
|
||||
* Graphics engine used for game development
|
||||
* @type String
|
||||
*/
|
||||
this.engine = null;
|
||||
/**
|
||||
* Progress of the game
|
||||
* @type String
|
||||
*/
|
||||
this.status = null;
|
||||
/**
|
||||
* Game description image URL
|
||||
* @type String
|
||||
*/
|
||||
this.previewSource = null;
|
||||
/**
|
||||
* Game version
|
||||
* @type String
|
||||
*/
|
||||
this.version = null;
|
||||
/**
|
||||
* Last time the game underwent updates
|
||||
* @type String
|
||||
*/
|
||||
this.lastUpdate = null;
|
||||
/**
|
||||
* Last time the local copy of the game was run
|
||||
* @type String
|
||||
*/
|
||||
this.lastPlayed = null;
|
||||
/**
|
||||
* Specifies if the game is original or a mod
|
||||
* @type Boolean
|
||||
*/
|
||||
this.isMod = false;
|
||||
/**
|
||||
* Changelog for the last version.
|
||||
* @type String
|
||||
*/
|
||||
this.changelog = null;
|
||||
/**
|
||||
* Directory containing the local copy of the game
|
||||
* @type String
|
||||
*/
|
||||
this.gameDir = null;
|
||||
/**
|
||||
* Information on game file download links,
|
||||
* including information on hosting platforms
|
||||
* and operating system supported by the specific link
|
||||
* @type GameDownload[]
|
||||
*/
|
||||
this.downloadInfo = [];
|
||||
//#endregion Properties
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the object to a dictionary used for JSON serialization
|
||||
*/
|
||||
/* istanbul ignore next */
|
||||
toJSON() {
|
||||
return {
|
||||
name: this.name,
|
||||
author: this.author,
|
||||
f95url: this.f95url,
|
||||
overview: this.overview,
|
||||
engine: this.engine,
|
||||
status: this.status,
|
||||
previewSource: this.previewSource,
|
||||
version: this.version,
|
||||
lastUpdate: this.lastUpdate,
|
||||
lastPlayed: this.lastPlayed,
|
||||
isMod: this.isMod,
|
||||
changelog: this.changelog,
|
||||
gameDir: this.gameDir,
|
||||
downloadInfo: this.downloadInfo,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a new GameInfo from a JSON string
|
||||
* @param {String} json JSON string used to create the new object
|
||||
* @returns {GameInfo}
|
||||
*/
|
||||
/* istanbul ignore next */
|
||||
static fromJSON(json) {
|
||||
return Object.assign(new GameInfo(), json);
|
||||
}
|
||||
}
|
||||
module.exports = GameInfo;
|
|
@ -3,29 +3,31 @@ module.exports = Object.freeze({
|
|||
AVATAR_PIC: "a[href=\"/account/\"] > span.avatar > img[class^=\"avatar\"]",
|
||||
ENGINE_ID_SELECTOR: "div[id^=\"btn-prefix_1_\"]>span",
|
||||
FILTER_THREADS_BUTTON: "button[class=\"button--primary button\"]",
|
||||
GT_IMAGES: "img[src^=\"https://attachments.f95zone.to\"]",
|
||||
GT_TAGS: "a.tagItem",
|
||||
GT_TITLE: "h1.p-title-value",
|
||||
GT_TITLE_PREFIXES: "h1.p-title-value > a.labelLink > span[dir=\"auto\"]",
|
||||
GAME_IMAGES: "img[src^=\"https://attachments.f95zone.to\"]",
|
||||
GAME_TAGS: "a.tagItem",
|
||||
GAME_TITLE: "h1.p-title-value",
|
||||
GAME_TITLE_PREFIXES: "h1.p-title-value > a.labelLink > span[dir=\"auto\"]",
|
||||
LOGIN_BUTTON: "button.button--icon--login",
|
||||
LOGIN_MESSAGE_ERROR: "div.blockMessage.blockMessage--error.blockMessage--iconic",
|
||||
LOGIN_MESSAGE_ERROR:
|
||||
"div.blockMessage.blockMessage--error.blockMessage--iconic",
|
||||
ONLY_GAMES_THREAD_OPTION: "select[name=\"nodes[]\"] > option[value=\"2\"]",
|
||||
PASSWORD_INPUT: "input[name=\"password\"]",
|
||||
SEARCH_BUTTON: "form.block > * button.button--icon--search",
|
||||
SEARCH_FORM_TEXTBOX: "input[name=\"keywords\"][type=\"search\"]",
|
||||
SEARCH_ONLY_GAMES_OPTION: "select[name=\"c[nodes][]\"] > option[value=\"1\"]",
|
||||
STATUS_ID_SELECTOR: "div[id^=\"btn-prefix_4_\"]>span",
|
||||
THREAD_POSTS: "article.message-body:first-child > div.bbWrapper:first-of-type",
|
||||
GS_RESULT_THREAD_TITLE: "h3.contentRow-title > a",
|
||||
THREAD_POSTS:
|
||||
"article.message-body:first-child > div.bbWrapper:first-of-type",
|
||||
THREAD_TITLE: "h3.contentRow-title",
|
||||
TITLE_ONLY_CHECKBOX: "form.block > * input[name=\"c[title_only]\"]",
|
||||
WT_UNREAD_THREAD_CHECKBOX: "input[type=\"checkbox\"][name=\"unread\"]",
|
||||
UNREAD_THREAD_CHECKBOX: "input[type=\"checkbox\"][name=\"unread\"]",
|
||||
USERNAME_ELEMENT: "a[href=\"/account/\"] > span.p-navgroup-linkText",
|
||||
USERNAME_INPUT: "input[name=\"login\"]",
|
||||
WT_FILTER_POPUP_BUTTON: "a.filterBar-menuTrigger",
|
||||
WT_NEXT_PAGE: "a.pageNav-jump--next",
|
||||
WT_URLS: "a[href^=\"/threads/\"][data-tp-primary]",
|
||||
WATCHED_THREAD_FILTER_POPUP_BUTTON: "a.filterBar-menuTrigger",
|
||||
WATCHED_THREAD_NEXT_PAGE: "a.pageNav-jump--next",
|
||||
WATCHED_THREAD_URLS: "a[href^=\"/threads/\"][data-tp-primary]",
|
||||
DOWNLOAD_LINKS_CONTAINER: "span[style=\"font-size: 18px\"]",
|
||||
GS_RESULT_BODY: "div.contentRow-main",
|
||||
GS_MEMBERSHIP: "li > a:not(.username)",
|
||||
SEARCH_THREADS_RESULTS_BODY: "div.contentRow-main",
|
||||
SEARCH_THREADS_MEMBERSHIP: "li > a:not(.username)",
|
||||
THREAD_LAST_CHANGELOG: "div.bbCodeBlock-content > div:first-of-type",
|
||||
});
|
|
@ -0,0 +1,173 @@
|
|||
"use strict";
|
||||
|
||||
// Core modules
|
||||
const { join } = require("path");
|
||||
|
||||
const log4js = require("log4js");
|
||||
|
||||
/**
|
||||
* Class containing variables shared between modules.
|
||||
*/
|
||||
class Shared {
|
||||
//#region Properties
|
||||
/**
|
||||
* Shows log messages and other useful functions for module debugging.
|
||||
* @type Boolean
|
||||
*/
|
||||
static #_debug = false;
|
||||
/**
|
||||
* Indicates whether a user is logged in to the F95Zone platform or not.
|
||||
* @type Boolean
|
||||
*/
|
||||
static #_isLogged = false;
|
||||
/**
|
||||
* List of cookies obtained from the F95Zone platform.
|
||||
* @type Object[]
|
||||
*/
|
||||
static #_cookies = null;
|
||||
/**
|
||||
* List of possible game engines used for development.
|
||||
* @type String[]
|
||||
*/
|
||||
static #_engines = null;
|
||||
/**
|
||||
* List of possible development statuses that a game can assume.
|
||||
* @type String[]
|
||||
*/
|
||||
static #_statuses = null;
|
||||
/**
|
||||
* Wait instruction for the browser created by puppeteer.
|
||||
* @type String
|
||||
*/
|
||||
static WAIT_STATEMENT = "domcontentloaded";
|
||||
/**
|
||||
* Path to the directory to save the cache generated by the API.
|
||||
* @type String
|
||||
*/
|
||||
static #_cacheDir = "./f95cache";
|
||||
/**
|
||||
* If true, it opens a new browser for each request to
|
||||
* the F95Zone platform, otherwise it reuses the same.
|
||||
* @type Boolean
|
||||
*/
|
||||
static #_isolation = false;
|
||||
/**
|
||||
* Logger object used to write to both file and console.
|
||||
* @type log4js.Logger
|
||||
*/
|
||||
static #_logger = log4js.getLogger();
|
||||
//#endregion Properties
|
||||
|
||||
//#region Getters
|
||||
/**
|
||||
* Shows log messages and other useful functions for module debugging.
|
||||
* @returns {Boolean}
|
||||
*/
|
||||
static get debug() {
|
||||
return this.#_debug;
|
||||
}
|
||||
/**
|
||||
* Indicates whether a user is logged in to the F95Zone platform or not.
|
||||
* @returns {Boolean}
|
||||
*/
|
||||
static get isLogged() {
|
||||
return this.#_isLogged;
|
||||
}
|
||||
/**
|
||||
* List of cookies obtained from the F95Zone platform.
|
||||
* @returns {Object[]}
|
||||
*/
|
||||
static get cookies() {
|
||||
return this.#_cookies;
|
||||
}
|
||||
/**
|
||||
* List of possible game engines used for development.
|
||||
* @returns {String[]}
|
||||
*/
|
||||
static get engines() {
|
||||
return this.#_engines;
|
||||
}
|
||||
/**
|
||||
* List of possible development states that a game can assume.
|
||||
* @returns {String[]}
|
||||
*/
|
||||
static get statuses() {
|
||||
return this.#_statuses;
|
||||
}
|
||||
/**
|
||||
* Directory to save the API cache.
|
||||
* @returns {String}
|
||||
*/
|
||||
static get cacheDir() {
|
||||
return this.#_cacheDir;
|
||||
}
|
||||
/**
|
||||
* Path to the F95 platform cache.
|
||||
* @returns {String}
|
||||
*/
|
||||
static get cookiesCachePath() {
|
||||
return join(this.#_cacheDir, "cookies.json");
|
||||
}
|
||||
/**
|
||||
* Path to the game engine cache.
|
||||
* @returns {String}
|
||||
*/
|
||||
static get enginesCachePath() {
|
||||
return join(this.#_cacheDir, "engines.json");
|
||||
}
|
||||
/**
|
||||
* Path to the cache of possible game states.
|
||||
* @returns {String}
|
||||
*/
|
||||
static get statusesCachePath() {
|
||||
return join(this.#_cacheDir, "statuses.json");
|
||||
}
|
||||
/**
|
||||
* If true, it opens a new browser for each request
|
||||
* to the F95Zone platform, otherwise it reuses the same.
|
||||
* @returns {Boolean}
|
||||
*/
|
||||
static get isolation() {
|
||||
return this.#_isolation;
|
||||
}
|
||||
/**
|
||||
* Logger object used to write to both file and console.
|
||||
* @returns {log4js.Logger}
|
||||
*/
|
||||
static get logger() {
|
||||
return this.#_logger;
|
||||
}
|
||||
//#endregion Getters
|
||||
|
||||
//#region Setters
|
||||
static set cookies(val) {
|
||||
this.#_cookies = val;
|
||||
}
|
||||
|
||||
static set engines(val) {
|
||||
this.#_engines = val;
|
||||
}
|
||||
|
||||
static set statuses(val) {
|
||||
this.#_statuses = val;
|
||||
}
|
||||
|
||||
static set cacheDir(val) {
|
||||
this.#_cacheDir = val;
|
||||
}
|
||||
|
||||
static set debug(val) {
|
||||
this.#_debug = val;
|
||||
}
|
||||
|
||||
static set isLogged(val) {
|
||||
this.#_isLogged = val;
|
||||
}
|
||||
|
||||
static set isolation(val) {
|
||||
this.#_isolation = val;
|
||||
}
|
||||
//#endregion Setters
|
||||
}
|
||||
|
||||
module.exports = Shared;
|
|
@ -35,9 +35,7 @@
|
|||
"cheerio": "^1.0.0-rc.3",
|
||||
"ky": "^0.24.0",
|
||||
"ky-universal": "^0.8.2",
|
||||
"log4js": "^6.3.0",
|
||||
"node-html-parser": "^1.2.21",
|
||||
"puppeteer": "^5.3.1"
|
||||
"log4js": "^6.3.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"babel-eslint": "^10.1.0",
|
||||
|
|
|
@ -1,15 +1,21 @@
|
|||
const F95API = require("../app/index.js");
|
||||
"use strict";
|
||||
|
||||
F95API.debug(true);
|
||||
main();
|
||||
// Modules from file
|
||||
const searcher = require("../plain-html/scripts/searcher.js");
|
||||
const scraper = require("../plain-html/scripts/scraper.js");
|
||||
|
||||
async function main() {
|
||||
const loginResult = await F95API.login("MillenniumEarl", "f9vTcRNuvxj4YpK");
|
||||
// Search for Kingdom Of Deception data
|
||||
searchKOD();
|
||||
|
||||
if (loginResult.success) {
|
||||
await F95API.loadF95BaseData();
|
||||
const gameData = await F95API.getGameData("a struggle with sin", false);
|
||||
console.log(gameData);
|
||||
async function searchKOD() {
|
||||
console.log("Searching KOD...");
|
||||
const urls = await searcher.searchGame("kingdom of deception");
|
||||
console.log(`Found: ${urls}`);
|
||||
|
||||
console.log("Scraping data...");
|
||||
for (const url of urls) {
|
||||
const gamedata = await scraper.getGameInfo(url);
|
||||
console.log(gamedata);
|
||||
}
|
||||
F95API.logout();
|
||||
console.log("Scraping completed!");
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue