Format code with prettier

This commit fixes the style issues introduced in 0f5c827 according to the output
from prettier.

Details: https://deepsource.io/gh/MillenniumEarl/F95API/transform/4813d371-dce8-4240-8e92-aaea9566b0c8/
pull/29/head
deepsource-autofix[bot] 2020-10-16 07:49:16 +00:00 committed by GitHub
parent 0f5c82751e
commit 4f4a51854c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 6 additions and 14 deletions

View File

@ -7,16 +7,10 @@ const puppeteer = require("puppeteer"); // skipcq: JS-0128
// Modules from file
const shared = require("./shared.js");
const selectors = require("./constants/css-selectors.js");
const {
preparePage
} = require("./puppeteer-helper.js");
const { preparePage } = require("./puppeteer-helper.js");
const GameDownload = require("./classes/game-download.js");
const GameInfo = require("./classes/game-info.js");
const {
isStringAValidURL,
isF95URL,
urlExists
} = require("./urls-helper.js");
const { isStringAValidURL, isF95URL, urlExists } = require("./urls-helper.js");
/**
* @protected
@ -153,8 +147,7 @@ async function getGameAuthor(page) {
// Get the game/mod name (without square brackets)
const titleHTML = await page.evaluate(
/* istanbul ignore next */
(selector) =>
document.querySelector(selector).innerHTML,
(selector) => document.querySelector(selector).innerHTML,
selectors.GAME_TITLE
);
const structuredTitle = HTMLParser.parse(titleHTML);
@ -227,8 +220,7 @@ async function getGameTitle(page) {
// Get the game/mod name (without square brackets)
const titleHTML = await page.evaluate(
/* istanbul ignore next */
(selector) =>
document.querySelector(selector).innerHTML,
(selector) => document.querySelector(selector).innerHTML,
selectors.GAME_TITLE
);
const structuredTitle = HTMLParser.parse(titleHTML);
@ -411,8 +403,8 @@ function extractGameHostingData(platform, text) {
// Find the end of the container
if (endIndex === -1)
endIndex =
text.indexOf(CONTAINER_SPAN_CLOSE, startIndex) +
CONTAINER_SPAN_CLOSE.length;
text.indexOf(CONTAINER_SPAN_CLOSE, startIndex) +
CONTAINER_SPAN_CLOSE.length;
text = text.substring(startIndex, endIndex);