Style fixes
parent
72f3b97ea1
commit
32409b91a7
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@ -10,12 +10,12 @@ const selectors = require('./scripts/constants/css-selectors.js');
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const {
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isStringAValidURL,
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urlExists,
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isF95URL,
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isF95URL
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} = require('./scripts/urls-helper.js');
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const scraper = require('./scripts/game-scraper.js');
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const {
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prepareBrowser,
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preparePage,
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preparePage
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} = require('./scripts/puppeteer-helper.js');
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const searcher = require('./scripts/game-searcher.js');
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@ -161,7 +161,7 @@ module.exports.loadF95BaseData = async function () {
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// Go to latest update page and wait for it to load
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await page.goto(constURLs.F95_LATEST_UPDATES, {
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waitUntil: shared.WAIT_STATEMENT,
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waitUntil: shared.WAIT_STATEMENT
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});
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// Obtain engines (disc/online)
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@ -489,7 +489,7 @@ async function loginF95(browser, username, password) {
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await Promise.all([
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page.click(selectors.LOGIN_BUTTON), // Click on the login button
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page.waitForNavigation({
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waitUntil: shared.WAIT_STATEMENT,
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waitUntil: shared.WAIT_STATEMENT
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}), // Wait for page to load
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]);
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@ -63,7 +63,7 @@ async function downloadMEGA(url, savepath) {
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const link = await page.$('a.host_link');
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await link.click();
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await page.goto(url, {
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waitUntil: shared.WAIT_STATEMENT,
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waitUntil: shared.WAIT_STATEMENT
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}); // Go to the game page and wait until it loads
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// Obtain the URL after the redirect
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@ -89,7 +89,7 @@ async function downloadNOPY(url, savepath) {
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// Set the save path
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await page._client.send('Page.setDownloadBehavior', {
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behavior: 'allow',
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downloadPath: path.basename(path.dirname(savepath)), // Is a directory
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downloadPath: path.basename(path.dirname(savepath)) // It's a directory
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});
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// Obtain the download button and click it
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@ -99,7 +99,7 @@ async function downloadNOPY(url, savepath) {
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// Await for all the connections to close
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await page.waitForNavigation({
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waitUntil: 'networkidle0',
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timeout: 0, // Disable timeout
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timeout: 0 // Disable timeout
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});
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// Close browser and page
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@ -103,7 +103,7 @@ class GameInfo {
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isMod: this.isMod,
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changelog: this.changelog,
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gameDir: this.gameDir,
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downloadInfo: this.downloadInfo,
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downloadInfo: this.downloadInfo
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};
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}
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@ -17,4 +17,4 @@ class LoginResult {
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this.message = '';
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}
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}
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module.exports = LoginResult;
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module.exports = LoginResult;
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@ -28,5 +28,5 @@ module.exports = Object.freeze({
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DOWNLOAD_LINKS_CONTAINER: 'span[style="font-size: 18px"]',
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SEARCH_THREADS_RESULTS_BODY: 'div.contentRow-main',
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SEARCH_THREADS_MEMBERSHIP: 'li > a:not(.username)',
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THREAD_LAST_CHANGELOG: 'div.bbCodeBlock-content > div:first-of-type',
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THREAD_LAST_CHANGELOG: 'div.bbCodeBlock-content > div:first-of-type'
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});
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@ -3,5 +3,5 @@ module.exports = Object.freeze({
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F95_SEARCH_URL: 'https://f95zone.to/search',
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F95_LATEST_UPDATES: 'https://f95zone.to/latest',
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F95_LOGIN_URL: 'https://f95zone.to/login',
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F95_WATCHED_THREADS: 'https://f95zone.to/watched/threads',
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});
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F95_WATCHED_THREADS: 'https://f95zone.to/watched/threads'
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});
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@ -31,7 +31,7 @@ module.exports.getGameInfo = async function (browser, url) {
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const page = await preparePage(browser); // Set new isolated page
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await page.setCookie(...shared.cookies); // Set cookies to avoid login
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await page.goto(url, {
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waitUntil: shared.WAIT_STATEMENT,
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waitUntil: shared.WAIT_STATEMENT
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}); // Go to the game page and wait until it loads
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// It asynchronously searches for the elements and
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@ -81,7 +81,7 @@ module.exports.getGameVersionFromTitle = async function (browser, info) {
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const page = await preparePage(browser); // Set new isolated page
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await page.setCookie(...shared.cookies); // Set cookies to avoid login
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await page.goto(info.f95url, {
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waitUntil: shared.WAIT_STATEMENT,
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waitUntil: shared.WAIT_STATEMENT
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}); // Go to the game page and wait until it loads
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// Get the title
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@ -322,7 +322,7 @@ async function getGameDownloadLink(page) {
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'MIXDROP',
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'UPLOADHAVEN',
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'PIXELDRAIN',
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'FILESFM',
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'FILESFM'
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];
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// Supported OS platforms
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@ -23,7 +23,7 @@ module.exports.getSearchGameResults = async function (browser, gamename) {
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const page = await preparePage(browser); // Set new isolated page
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await page.setCookie(...shared.cookies); // Set cookies to avoid login
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await page.goto(constURLs.F95_SEARCH_URL, {
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waitUntil: shared.WAIT_STATEMENT,
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waitUntil: shared.WAIT_STATEMENT
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}); // Go to the search form and wait for it
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// Explicitly wait for the required items to load
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@ -36,7 +36,7 @@ module.exports.getSearchGameResults = async function (browser, gamename) {
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await Promise.all([
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page.click(selectors.SEARCH_BUTTON), // Execute search
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page.waitForNavigation({
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waitUntil: shared.WAIT_STATEMENT,
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waitUntil: shared.WAIT_STATEMENT
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}), // Wait for page to load
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]);
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@ -18,11 +18,11 @@ module.exports.prepareBrowser = async function () {
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if (shared.chromiumLocalPath) {
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browser = await puppeteer.launch({
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executablePath: shared.chromiumLocalPath,
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headless: !shared.debug, // Use GUI when debug = true
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headless: !shared.debug // Use GUI when debug = true
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});
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} else {
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browser = await puppeteer.launch({
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headless: !shared.debug, // Use GUI when debug = true
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headless: !shared.debug // Use GUI when debug = true
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});
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}
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@ -2,7 +2,7 @@
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// Public modules from npm
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const ky = require('ky-universal').create({
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throwHttpErrors: false,
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throwHttpErrors: false
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});
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// Modules from file
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@ -5,7 +5,7 @@ const {
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getGameData,
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loadF95BaseData,
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getUserData,
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logout,
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logout
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} = require("../app/index.js");
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const GameDownload = require("../app/scripts/classes/game-download.js");
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