Merge branch 'master' of https://github.com/MillenniumEarl/F95API into master
commit
1c25e2806d
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@ -305,8 +305,7 @@ module.exports.logout = function () {
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// Gracefully close shared browser
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if (!shared.isolation && _browser !== null) {
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_browser.close()
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.then(() => _browser = null);
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_browser.close().then(() => (_browser = null));
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}
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};
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//#endregion
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@ -1,43 +1,37 @@
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'use strict';
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"use strict";
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class GameDownload {
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constructor() {
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/**
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* @public
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* Platform that hosts game files
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* @type String
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*/
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this.hosting = "";
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/**
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* @public
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* Link to game files
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* @type String
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*/
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this.link = null;
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/**
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* @public
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* Operating systems supported by the game version indicated in this class.
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* Can be *WINDOWS/LINUX/MACOS*
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* @type String[]
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*/
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this.supportedOS = [];
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}
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constructor() {
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/**
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* @public
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* Download the game data in the indicated path
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* @param {string} path Save path
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* Platform that hosts game files
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* @type String
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*/
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download(path){
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this.hosting = "";
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/**
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* @public
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* Link to game files
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* @type String
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*/
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this.link = null;
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/**
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* @public
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* Operating systems supported by the game version indicated in this class.
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* Can be *WINDOWS/LINUX/MACOS*
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* @type String[]
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*/
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this.supportedOS = [];
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}
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}
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/**
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* @public
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* Download the game data in the indicated path
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* @param {string} path Save path
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*/
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download(path) {}
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}
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module.exports = GameDownload;
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function downloadMEGA(url){
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function downloadMEGA(url) {}
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}
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function downloadNOPY(url){
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}
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function downloadNOPY(url) {}
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@ -1,6 +1,6 @@
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'use strict';
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"use strict";
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const UNKNOWN = 'Unknown';
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const UNKNOWN = "Unknown";
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class GameInfo {
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constructor() {
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@ -97,8 +97,8 @@ class GameInfo {
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lastPlayed: this.lastPlayed,
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isMod: this.isMod,
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gameDir: this.gameDir,
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downloadInfo: this.downloadInfo
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}
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downloadInfo: this.downloadInfo,
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};
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}
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/**
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@ -1,26 +1,26 @@
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'use strict';
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"use strict";
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/**
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* Class containing the data of the user currently connected to the F95Zone platform.
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*/
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class UserData {
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constructor() {
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/**
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* User username.
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* @type String
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*/
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this.username = "";
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/**
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* Path to the user's profile picture.
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* @type String
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*/
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this.avatarSrc = null;
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/**
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* List of followed thread URLs.
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* @type URL[]
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*/
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this.watchedThreads = [];
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}
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constructor() {
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/**
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* User username.
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* @type String
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*/
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this.username = "";
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/**
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* Path to the user's profile picture.
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* @type String
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*/
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this.avatarSrc = null;
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/**
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* List of followed thread URLs.
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* @type URL[]
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*/
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this.watchedThreads = [];
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}
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}
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module.exports = UserData;
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@ -1,159 +1,159 @@
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'use strict';
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"use strict";
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// Core modules
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const { join } = require('path');
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const { join } = require("path");
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/**
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* Class containing variables shared between modules.
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*/
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class Shared {
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//#region Properties
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/**
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* Shows log messages and other useful functions for module debugging.
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* @type Boolean
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*/
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static _debug = false;
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/**
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* Indicates whether a user is logged in to the F95Zone platform or not.
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* @type Boolean
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*/
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static _isLogged = false;
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/**
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* List of cookies obtained from the F95Zone platform.
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* @type Object[]
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*/
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static _cookies = null;
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/**
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* List of possible game engines used for development.
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* @type String[]
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*/
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static _engines = null;
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/**
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* List of possible development statuses that a game can assume.
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* @type String[]
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*/
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static _statuses = null;
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/**
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* Wait instruction for the browser created by puppeteer.
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* @type String
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*/
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static WAIT_STATEMENT = 'domcontentloaded';
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/**
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* Path to the directory to save the cache generated by the API.
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* @type String
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*/
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static _cacheDir = './f95cache';
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/**
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* If true, it opens a new browser for each request to
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* the F95Zone platform, otherwise it reuses the same.
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* @type Boolean
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*/
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static _isolation = false;
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//#endregion Properties
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//#region Properties
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/**
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* Shows log messages and other useful functions for module debugging.
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* @type Boolean
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*/
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static _debug = false;
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/**
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* Indicates whether a user is logged in to the F95Zone platform or not.
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* @type Boolean
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*/
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static _isLogged = false;
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/**
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* List of cookies obtained from the F95Zone platform.
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* @type Object[]
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*/
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static _cookies = null;
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/**
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* List of possible game engines used for development.
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* @type String[]
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*/
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static _engines = null;
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/**
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* List of possible development statuses that a game can assume.
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* @type String[]
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*/
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static _statuses = null;
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/**
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* Wait instruction for the browser created by puppeteer.
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* @type String
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*/
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static WAIT_STATEMENT = "domcontentloaded";
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/**
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* Path to the directory to save the cache generated by the API.
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* @type String
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*/
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static _cacheDir = "./f95cache";
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/**
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* If true, it opens a new browser for each request to
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* the F95Zone platform, otherwise it reuses the same.
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* @type Boolean
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*/
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static _isolation = false;
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//#endregion Properties
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//#region Getters
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/**
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* Shows log messages and other useful functions for module debugging.
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* @returns {Boolean}
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*/
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static get debug() {
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return this._debug;
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}
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/**
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* Indicates whether a user is logged in to the F95Zone platform or not.
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* @returns {Boolean}
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*/
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static get isLogged() {
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return this._isLogged;
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}
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/**
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* List of cookies obtained from the F95Zone platform.
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* @returns {Object[]}
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*/
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static get cookies() {
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return this._cookies;
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}
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/**
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* List of possible game engines used for development.
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* @returns {String[]}
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*/
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static get engines() {
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return this._engines;
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}
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/**
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* List of possible development states that a game can assume.
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* @returns {String[]}
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*/
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static get statuses() {
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return this._statuses;
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}
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/**
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* Directory to save the API cache.
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* @returns {String}
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*/
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static get cacheDir() {
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return this._cacheDir;
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}
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/**
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* Path to the F95 platform cache.
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* @returns {String}
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*/
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static get cookiesCachePath() {
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return join(this._cacheDir, 'cookies.json');
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}
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/**
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* Path to the game engine cache.
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* @returns {String}
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*/
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static get enginesCachePath() {
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return join(this._cacheDir, 'engines.json');
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}
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/**
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* Path to the cache of possible game states.
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* @returns {String}
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*/
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static get statusesCachePath() {
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return join(this._cacheDir, 'statuses.json');
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}
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/**
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* If true, it opens a new browser for each request
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* to the F95Zone platform, otherwise it reuses the same.
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* @returns {Boolean}
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*/
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static get isolation() {
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return this._isolation;
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}
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//#endregion Getters
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//#region Getters
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/**
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* Shows log messages and other useful functions for module debugging.
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* @returns {Boolean}
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*/
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static get debug() {
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return this._debug;
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}
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/**
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* Indicates whether a user is logged in to the F95Zone platform or not.
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* @returns {Boolean}
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*/
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static get isLogged() {
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return this._isLogged;
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}
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/**
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* List of cookies obtained from the F95Zone platform.
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* @returns {Object[]}
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*/
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static get cookies() {
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return this._cookies;
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}
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/**
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* List of possible game engines used for development.
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* @returns {String[]}
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*/
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static get engines() {
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return this._engines;
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}
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/**
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* List of possible development states that a game can assume.
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* @returns {String[]}
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*/
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static get statuses() {
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return this._statuses;
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}
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/**
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* Directory to save the API cache.
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* @returns {String}
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*/
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static get cacheDir() {
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return this._cacheDir;
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}
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/**
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* Path to the F95 platform cache.
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* @returns {String}
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*/
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static get cookiesCachePath() {
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return join(this._cacheDir, "cookies.json");
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}
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/**
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* Path to the game engine cache.
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* @returns {String}
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*/
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static get enginesCachePath() {
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return join(this._cacheDir, "engines.json");
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}
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/**
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* Path to the cache of possible game states.
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* @returns {String}
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*/
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static get statusesCachePath() {
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return join(this._cacheDir, "statuses.json");
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}
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/**
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* If true, it opens a new browser for each request
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* to the F95Zone platform, otherwise it reuses the same.
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* @returns {Boolean}
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*/
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static get isolation() {
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return this._isolation;
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}
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//#endregion Getters
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//#region Setters
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static set cookies(val) {
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this._cookies = val;
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}
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//#region Setters
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static set cookies(val) {
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this._cookies = val;
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}
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static set engines(val) {
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this._engines = val;
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}
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static set engines(val) {
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this._engines = val;
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}
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static set statuses(val) {
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this._statuses = val;
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}
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static set statuses(val) {
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this._statuses = val;
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}
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static set cacheDir(val) {
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this._cacheDir = val;
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}
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static set cacheDir(val) {
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this._cacheDir = val;
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}
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static set debug(val) {
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this._debug = val;
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}
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static set debug(val) {
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this._debug = val;
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}
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static set isLogged(val) {
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this._isLogged = val;
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}
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static set isLogged(val) {
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this._isLogged = val;
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}
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static set isolation(val) {
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this._isolation = val;
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}
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//#endregion Setters
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static set isolation(val) {
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this._isolation = val;
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}
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//#endregion Setters
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}
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module.exports = Shared;
|
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@ -1,4 +1,4 @@
|
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'use strict';
|
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"use strict";
|
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|
||||
// Public modules from npm
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const isUrl = require("is-url-superb");
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|
@ -7,9 +7,7 @@ const ky = require("ky-universal").create({
|
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});
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|
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// Modules from file
|
||||
const {
|
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F95_BASE_URL
|
||||
} = require('./constants/urls.js');
|
||||
const { F95_BASE_URL } = require("./constants/urls.js");
|
||||
|
||||
/**
|
||||
* @protected
|
||||
|
@ -17,10 +15,10 @@ const {
|
|||
* @param {String} url URL to check
|
||||
* @returns {Boolean} true if the url belongs to the domain, false otherwise
|
||||
*/
|
||||
module.exports.isF95URL = function(url) {
|
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if (url.toString().startsWith(F95_BASE_URL)) return true;
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else return false;
|
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}
|
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module.exports.isF95URL = function (url) {
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if (url.toString().startsWith(F95_BASE_URL)) return true;
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else return false;
|
||||
};
|
||||
|
||||
/**
|
||||
* @protected
|
||||
|
|
Loading…
Reference in New Issue