Merge pull request #9 from MillenniumEarl/deepsource-transform-5bd5050a
Format code with prettierpull/10/head
commit
0014627d48
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@ -308,8 +308,7 @@ module.exports.logout = function () {
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// Gracefully close shared browser
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if (!shared.isolation && _browser !== null) {
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_browser.close()
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.then(() => _browser = null);
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_browser.close().then(() => (_browser = null));
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}
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};
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//#endregion
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@ -1,4 +1,4 @@
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'use strict';
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"use strict";
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class GameDownload {
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constructor() {
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@ -28,16 +28,10 @@ class GameDownload {
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* Download the game data in the indicated path
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* @param {string} path Save path
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*/
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download(path){
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}
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download(path) {}
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}
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module.exports = GameDownload;
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function downloadMEGA(url){
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function downloadMEGA(url) {}
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}
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function downloadNOPY(url){
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}
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function downloadNOPY(url) {}
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@ -1,6 +1,6 @@
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'use strict';
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"use strict";
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const UNKNOWN = 'Unknown';
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const UNKNOWN = "Unknown";
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class GameInfo {
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constructor() {
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@ -97,8 +97,8 @@ class GameInfo {
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lastPlayed: this.lastPlayed,
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isMod: this.isMod,
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gameDir: this.gameDir,
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downloadInfo: this.downloadInfo
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}
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downloadInfo: this.downloadInfo,
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};
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}
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/**
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@ -1,4 +1,4 @@
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'use strict';
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"use strict";
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/**
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* Class containing the data of the user currently connected to the F95Zone platform.
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@ -1,7 +1,7 @@
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'use strict';
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"use strict";
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// Core modules
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const { join } = require('path');
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const { join } = require("path");
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/**
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* Class containing variables shared between modules.
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@ -37,12 +37,12 @@ class Shared {
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* Wait instruction for the browser created by puppeteer.
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* @type String
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*/
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static WAIT_STATEMENT = 'domcontentloaded';
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static WAIT_STATEMENT = "domcontentloaded";
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/**
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* Path to the directory to save the cache generated by the API.
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* @type String
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*/
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static _cacheDir = './f95cache';
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static _cacheDir = "./f95cache";
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/**
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* If true, it opens a new browser for each request to
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* the F95Zone platform, otherwise it reuses the same.
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@ -99,21 +99,21 @@ class Shared {
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* @returns {String}
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*/
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static get cookiesCachePath() {
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return join(this._cacheDir, 'cookies.json');
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return join(this._cacheDir, "cookies.json");
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}
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/**
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* Path to the game engine cache.
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* @returns {String}
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*/
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static get enginesCachePath() {
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return join(this._cacheDir, 'engines.json');
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return join(this._cacheDir, "engines.json");
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}
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/**
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* Path to the cache of possible game states.
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* @returns {String}
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*/
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static get statusesCachePath() {
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return join(this._cacheDir, 'statuses.json');
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return join(this._cacheDir, "statuses.json");
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}
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/**
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* If true, it opens a new browser for each request
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@ -1,9 +1,7 @@
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'use strict';
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"use strict";
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// Modules from file
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const {
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F95_BASE_URL
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} = require('./constants/urls.js');
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const { F95_BASE_URL } = require("./constants/urls.js");
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/**
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* @protected
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@ -14,7 +12,7 @@ const {
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module.exports.isF95URL = function (url) {
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if (url.toString().startsWith(F95_BASE_URL)) return true;
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else return false;
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}
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};
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/**
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* @protected
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@ -29,4 +27,4 @@ module.exports.isStringAValidURL = function(url) {
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} catch (err) {
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return false;
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}
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}
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};
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