Merge pull request #9 from MillenniumEarl/deepsource-transform-5bd5050a

Format code with prettier
pull/10/head
Millennium Earl 2020-10-08 23:57:43 +02:00 committed by GitHub
commit 0014627d48
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 210 additions and 219 deletions

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@ -308,8 +308,7 @@ module.exports.logout = function () {
// Gracefully close shared browser // Gracefully close shared browser
if (!shared.isolation && _browser !== null) { if (!shared.isolation && _browser !== null) {
_browser.close() _browser.close().then(() => (_browser = null));
.then(() => _browser = null);
} }
}; };
//#endregion //#endregion

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@ -1,43 +1,37 @@
'use strict'; "use strict";
class GameDownload { class GameDownload {
constructor() { constructor() {
/**
* @public
* Platform that hosts game files
* @type String
*/
this.hosting = "";
/**
* @public
* Link to game files
* @type String
*/
this.link = null;
/**
* @public
* Operating systems supported by the game version indicated in this class.
* Can be *WINDOWS/LINUX/MACOS*
* @type String[]
*/
this.supportedOS = [];
}
/** /**
* @public * @public
* Download the game data in the indicated path * Platform that hosts game files
* @param {string} path Save path * @type String
*/ */
download(path){ this.hosting = "";
/**
* @public
* Link to game files
* @type String
*/
this.link = null;
/**
* @public
* Operating systems supported by the game version indicated in this class.
* Can be *WINDOWS/LINUX/MACOS*
* @type String[]
*/
this.supportedOS = [];
}
} /**
* @public
* Download the game data in the indicated path
* @param {string} path Save path
*/
download(path) {}
} }
module.exports = GameDownload; module.exports = GameDownload;
function downloadMEGA(url){ function downloadMEGA(url) {}
} function downloadNOPY(url) {}
function downloadNOPY(url){
}

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@ -1,6 +1,6 @@
'use strict'; "use strict";
const UNKNOWN = 'Unknown'; const UNKNOWN = "Unknown";
class GameInfo { class GameInfo {
constructor() { constructor() {
@ -97,8 +97,8 @@ class GameInfo {
lastPlayed: this.lastPlayed, lastPlayed: this.lastPlayed,
isMod: this.isMod, isMod: this.isMod,
gameDir: this.gameDir, gameDir: this.gameDir,
downloadInfo: this.downloadInfo downloadInfo: this.downloadInfo,
} };
} }
/** /**

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@ -1,26 +1,26 @@
'use strict'; "use strict";
/** /**
* Class containing the data of the user currently connected to the F95Zone platform. * Class containing the data of the user currently connected to the F95Zone platform.
*/ */
class UserData { class UserData {
constructor() { constructor() {
/** /**
* User username. * User username.
* @type String * @type String
*/ */
this.username = ""; this.username = "";
/** /**
* Path to the user's profile picture. * Path to the user's profile picture.
* @type String * @type String
*/ */
this.avatarSrc = null; this.avatarSrc = null;
/** /**
* List of followed thread URLs. * List of followed thread URLs.
* @type URL[] * @type URL[]
*/ */
this.watchedThreads = []; this.watchedThreads = [];
} }
} }
module.exports = UserData; module.exports = UserData;

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@ -1,159 +1,159 @@
'use strict'; "use strict";
// Core modules // Core modules
const { join } = require('path'); const { join } = require("path");
/** /**
* Class containing variables shared between modules. * Class containing variables shared between modules.
*/ */
class Shared { class Shared {
//#region Properties //#region Properties
/** /**
* Shows log messages and other useful functions for module debugging. * Shows log messages and other useful functions for module debugging.
* @type Boolean * @type Boolean
*/ */
static _debug = false; static _debug = false;
/** /**
* Indicates whether a user is logged in to the F95Zone platform or not. * Indicates whether a user is logged in to the F95Zone platform or not.
* @type Boolean * @type Boolean
*/ */
static _isLogged = false; static _isLogged = false;
/** /**
* List of cookies obtained from the F95Zone platform. * List of cookies obtained from the F95Zone platform.
* @type Object[] * @type Object[]
*/ */
static _cookies = null; static _cookies = null;
/** /**
* List of possible game engines used for development. * List of possible game engines used for development.
* @type String[] * @type String[]
*/ */
static _engines = null; static _engines = null;
/** /**
* List of possible development statuses that a game can assume. * List of possible development statuses that a game can assume.
* @type String[] * @type String[]
*/ */
static _statuses = null; static _statuses = null;
/** /**
* Wait instruction for the browser created by puppeteer. * Wait instruction for the browser created by puppeteer.
* @type String * @type String
*/ */
static WAIT_STATEMENT = 'domcontentloaded'; static WAIT_STATEMENT = "domcontentloaded";
/** /**
* Path to the directory to save the cache generated by the API. * Path to the directory to save the cache generated by the API.
* @type String * @type String
*/ */
static _cacheDir = './f95cache'; static _cacheDir = "./f95cache";
/** /**
* If true, it opens a new browser for each request to * If true, it opens a new browser for each request to
* the F95Zone platform, otherwise it reuses the same. * the F95Zone platform, otherwise it reuses the same.
* @type Boolean * @type Boolean
*/ */
static _isolation = false; static _isolation = false;
//#endregion Properties //#endregion Properties
//#region Getters //#region Getters
/** /**
* Shows log messages and other useful functions for module debugging. * Shows log messages and other useful functions for module debugging.
* @returns {Boolean} * @returns {Boolean}
*/ */
static get debug() { static get debug() {
return this._debug; return this._debug;
} }
/** /**
* Indicates whether a user is logged in to the F95Zone platform or not. * Indicates whether a user is logged in to the F95Zone platform or not.
* @returns {Boolean} * @returns {Boolean}
*/ */
static get isLogged() { static get isLogged() {
return this._isLogged; return this._isLogged;
} }
/** /**
* List of cookies obtained from the F95Zone platform. * List of cookies obtained from the F95Zone platform.
* @returns {Object[]} * @returns {Object[]}
*/ */
static get cookies() { static get cookies() {
return this._cookies; return this._cookies;
} }
/** /**
* List of possible game engines used for development. * List of possible game engines used for development.
* @returns {String[]} * @returns {String[]}
*/ */
static get engines() { static get engines() {
return this._engines; return this._engines;
} }
/** /**
* List of possible development states that a game can assume. * List of possible development states that a game can assume.
* @returns {String[]} * @returns {String[]}
*/ */
static get statuses() { static get statuses() {
return this._statuses; return this._statuses;
} }
/** /**
* Directory to save the API cache. * Directory to save the API cache.
* @returns {String} * @returns {String}
*/ */
static get cacheDir() { static get cacheDir() {
return this._cacheDir; return this._cacheDir;
} }
/** /**
* Path to the F95 platform cache. * Path to the F95 platform cache.
* @returns {String} * @returns {String}
*/ */
static get cookiesCachePath() { static get cookiesCachePath() {
return join(this._cacheDir, 'cookies.json'); return join(this._cacheDir, "cookies.json");
} }
/** /**
* Path to the game engine cache. * Path to the game engine cache.
* @returns {String} * @returns {String}
*/ */
static get enginesCachePath() { static get enginesCachePath() {
return join(this._cacheDir, 'engines.json'); return join(this._cacheDir, "engines.json");
} }
/** /**
* Path to the cache of possible game states. * Path to the cache of possible game states.
* @returns {String} * @returns {String}
*/ */
static get statusesCachePath() { static get statusesCachePath() {
return join(this._cacheDir, 'statuses.json'); return join(this._cacheDir, "statuses.json");
} }
/** /**
* If true, it opens a new browser for each request * If true, it opens a new browser for each request
* to the F95Zone platform, otherwise it reuses the same. * to the F95Zone platform, otherwise it reuses the same.
* @returns {Boolean} * @returns {Boolean}
*/ */
static get isolation() { static get isolation() {
return this._isolation; return this._isolation;
} }
//#endregion Getters //#endregion Getters
//#region Setters //#region Setters
static set cookies(val) { static set cookies(val) {
this._cookies = val; this._cookies = val;
} }
static set engines(val) { static set engines(val) {
this._engines = val; this._engines = val;
} }
static set statuses(val) { static set statuses(val) {
this._statuses = val; this._statuses = val;
} }
static set cacheDir(val) { static set cacheDir(val) {
this._cacheDir = val; this._cacheDir = val;
} }
static set debug(val) { static set debug(val) {
this._debug = val; this._debug = val;
} }
static set isLogged(val) { static set isLogged(val) {
this._isLogged = val; this._isLogged = val;
} }
static set isolation(val) { static set isolation(val) {
this._isolation = val; this._isolation = val;
} }
//#endregion Setters //#endregion Setters
} }
module.exports = Shared; module.exports = Shared;

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@ -1,9 +1,7 @@
'use strict'; "use strict";
// Modules from file // Modules from file
const { const { F95_BASE_URL } = require("./constants/urls.js");
F95_BASE_URL
} = require('./constants/urls.js');
/** /**
* @protected * @protected
@ -11,10 +9,10 @@ const {
* @param {String} url URL to check * @param {String} url URL to check
* @returns {Boolean} true if the url belongs to the domain, false otherwise * @returns {Boolean} true if the url belongs to the domain, false otherwise
*/ */
module.exports.isF95URL = function(url) { module.exports.isF95URL = function (url) {
if (url.toString().startsWith(F95_BASE_URL)) return true; if (url.toString().startsWith(F95_BASE_URL)) return true;
else return false; else return false;
} };
/** /**
* @protected * @protected
@ -22,11 +20,11 @@ module.exports.isF95URL = function(url) {
* @param {String} url String to check for correctness * @param {String} url String to check for correctness
* @returns {Boolean} true if the string is a valid URL, false otherwise * @returns {Boolean} true if the string is a valid URL, false otherwise
*/ */
module.exports.isStringAValidURL = function(url) { module.exports.isStringAValidURL = function (url) {
try { try {
new URL(url); new URL(url);
return true; return true;
} catch (err) { } catch (err) {
return false; return false;
} }
} };