F95API/test/suites/api-test.js

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"use strict";
// Public module from npm
const expect = require("chai").expect;
const dotenv = require("dotenv");
const {
isEqual
} = require("lodash");
// Modules from file
const F95API = require("../../app/index.js");
// Configure the .env reader
dotenv.config();
// Global variables
const USERNAME = process.env.F95_USERNAME;
const PASSWORD = process.env.F95_PASSWORD;
module.exports.suite = function suite() {
// Global suite variables
const gameURL = "https://f95zone.to/threads/perverted-education-v0-9601-april-ryan.1854/";
const updatedGameURL = "https://f95zone.to/threads/noxian-nights-v1-2-4-hreinn-games.2/";
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it("Test login", async function testLogin() {
const result = await F95API.login(USERNAME, PASSWORD);
expect(result.success).to.be.true;
expect(F95API.isLogged()).to.be.true;
});
it("Test user data fetching", async function testUserDataFetch() {
const userdata = await F95API.getUserData();
expect(userdata.username).to.be.equal(USERNAME);
});
it("Test game for existing update", async function checkUpdateByURL() {
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// We force the creation of a GameInfo object,
// knowing that the checkIfGameHasUpdate() function
// only needs the game URL
const info = new F95API.GameInfo();
// The gameURL identifies a game for which we know there is an update
info.url = gameURL;
// Check for updates
const update = await F95API.checkIfGameHasUpdate(info);
expect(update).to.be.true;
});
it("Test game for non existing update", async function checkUpdateByVersion() {
// We force the creation of a GameInfo object,
// knowing that the checkIfGameHasUpdate() function
// only needs the game URL
const info = new F95API.GameInfo();
// The updatedGameURL identifies a game for which
// we know there is **not** an update
info.url = updatedGameURL;
info.version = "1.2.4"; // The hame is marked as "Completed" so it shouldn't change it's version
// Check for updates
const update = await F95API.checkIfGameHasUpdate(info);
expect(update).to.be.false;
});
it("Test game for fake update", async function checkFakeUpdateByVersion() {
// We force the creation of a GameInfo object,
// knowing that the checkIfGameHasUpdate() function
// only needs the game URL
const info = new F95API.GameInfo();
// The updatedGameURL identifies a game for which
// we know there is **not** an update
info.url = updatedGameURL;
info.version = "ThisIsAFakeVersion"; // The real version is "1.2.4"
// Check for updates
const update = await F95API.checkIfGameHasUpdate(info);
expect(update).to.be.true;
});
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it("Test game data fetching", async function testGameDataFetch() {
// Search a game by name
const gameList = await F95API.getGameData("perverted education", false);
// We know that there is only one game with the selected name
expect(gameList.length).to.be.equal(1, `There should be only one game, not ${gameList.length}`);
const game = gameList[0];
// Than we fetch a game from URL
const gameFromURL = await F95API.getGameDataFromURL(game.url);
// The two games must be equal
const equal = isEqual(game, gameFromURL);
expect(equal).to.be.true;
});
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it("Test latest games fetching", async function testLatestFetch() {
// Prepare a search query
const query = {
datelimit: 0,
tags: ["male protagonist", "3dcg"],
prefixes: ["Completed", "Unity"],
sorting: "views",
};
// TODO
// First test the parameters validation
// assert.throws(() => { F95API.getLatestUpdates(query, 0); },
// Error,
// "Error thrown if limit is <= 0");
// Now we fetch certain games that are "stables" as per 2020
const LIMIT = 3;
const result = await F95API.getLatestUpdates(query, LIMIT);
expect(result[0].id).to.be.equal(3691, "The game should be: 'Man of the house'");
expect(result[1].id).to.be.equal(5483, "The game should be: 'Lucky mark'");
expect(result[2].id).to.be.equal(5949, "The game should be: 'Timestamps, Unconditional Love'");
});
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};