133 lines
5.0 KiB
JavaScript
133 lines
5.0 KiB
JavaScript
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"use strict";
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// Public modules from npm
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const puppeteer = require("puppeteer"); // skipcq: JS-0128
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// Modules from file
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const shared = require("./shared.js");
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const urlK = require("./constants/url.js");
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const selectorK = require("./constants/css-selector.js");
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const { preparePage } = require("./puppeteer-helper.js");
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const { isF95URL } = require("./url-helper.js");
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/**
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* @protected
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* Search the F95Zone portal to find possible conversations regarding the game you are looking for.
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* @param {puppeteer.Browser} browser Browser object used for navigation
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* @param {String} gamename Name of the game to search for
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* @returns {Promise<String[]>} List of URL of possible games obtained from the preliminary research on the F95 portal
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*/
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module.exports.getSearchGameResults = async function (browser, gamename) {
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shared.logger.info(`Searching ${gamename} on F95Zone`);
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const page = await preparePage(browser); // Set new isolated page
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await page.setCookie(...shared.cookies); // Set cookies to avoid login
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await page.goto(urlK.F95_SEARCH_URL, {
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waitUntil: shared.WAIT_STATEMENT,
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}); // Go to the search form and wait for it
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// Explicitly wait for the required items to load
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await Promise.all([
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page.waitForSelector(selectorK.SEARCH_FORM_TEXTBOX),
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page.waitForSelector(selectorK.TITLE_ONLY_CHECKBOX),
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page.waitForSelector(selectorK.SEARCH_ONLY_GAMES_OPTION),
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page.waitForSelector(selectorK.SEARCH_BUTTON),
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]);
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await page.type(selectorK.SEARCH_FORM_TEXTBOX, gamename); // Type the game we desire
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await page.click(selectorK.TITLE_ONLY_CHECKBOX); // Select only the thread with the game in the titles
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await page.click(selectorK.SEARCH_ONLY_GAMES_OPTION); // Search only games and mod
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await Promise.all([
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page.click(selectorK.SEARCH_BUTTON), // Execute search
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page.waitForNavigation({
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waitUntil: shared.WAIT_STATEMENT,
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}), // Wait for page to load
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]);
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// Select all conversation titles
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const resultsThread = await page.$$(selectorK.SEARCH_THREADS_RESULTS_BODY);
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// For each element found extract the info about the conversation
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shared.logger.info("Extracting info from conversations");
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const results = [];
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for (const element of resultsThread) {
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const gameUrl = await getOnlyGameThreads(page, element);
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if (gameUrl !== null) results.push(gameUrl);
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}
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shared.logger.info(`Find ${results.length} conversations`);
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await page.close(); // Close the page
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return results;
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};
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//#region Private methods
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/**
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* @private
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* Return the link of a conversation if it is a game or a mod.
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* @param {puppeteer.Page} page Page containing the conversation to be analyzed
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* @param {puppeteer.ElementHandle} divHandle Element of the conversation to be analyzed
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* @return {Promise<String>} URL of the game/mod or null if the URL is not of a game
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*/
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async function getOnlyGameThreads(page, divHandle) {
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// Obtain the elements containing the basic information
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const titleHandle = await divHandle.$(selectorK.THREAD_TITLE);
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const forumHandle = await divHandle.$(selectorK.SEARCH_THREADS_MEMBERSHIP);
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// Get the forum where the thread was posted
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const forum = await getMembershipForum(page, forumHandle);
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if (forum !== "GAMES" && forum !== "MODS") return null;
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// Get the URL of the thread from the title
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return await getThreadURL(page, titleHandle);
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}
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/**
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* @private
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* Obtain the membership forum of the thread passed throught 'handle'.
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* @param {puppeteer.Page} page Page containing the conversation to be analyzed
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* @param {puppeteer.ElementHandle} handle Handle containing the forum membership
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* @returns {Promise<String>} Uppercase membership category
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*/
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async function getMembershipForum(page, handle) {
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// The link can be something like:
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// + /forums/request.NUMBER/
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// + /forums/game-recommendations-identification.NUMBER/
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// + /forums/games.NUMBER/ <-- We need this
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let link = await page.evaluate(
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/* istanbul ignore next */
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(e) => e.getAttribute("href"),
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handle
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);
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// Parse link
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link = link.replace("/forums/", "");
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const endIndex = link.indexOf(".");
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const forum = link.substring(0, endIndex);
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return forum.toUpperCase();
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}
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/**
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* @private
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* Obtain the URL of the thread passed through 'handle'.
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* @param {puppeteer.Page} page Page containing the conversation to be analyzed
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* @param {puppeteer.ElementHandle} handle Handle containing the thread title
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* @returns {Promise<String>} URL of the thread
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*/
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async function getThreadURL(page, handle) {
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const relativeURLThread = await page.evaluate(
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/* istanbul ignore next */
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(e) => e.querySelector("a").href,
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handle
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);
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// Some game already have a full URL...
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if (isF95URL(relativeURLThread)) return relativeURLThread;
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// ... else compose the URL and return
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const urlThread = new URL(relativeURLThread, urlK.F95_BASE_URL).toString();
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return urlThread;
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}
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//#endregion Private methods
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